Light Fall: A Clicker RPG is coming to STEAM!!!
That's right, took awhile to get it confirmed but my first Steam release is happening and it will be a Fall release (Late July / Early August).
What will the Steam release have? A whole extra chapter to the main story plus an epilogue!
This will make the game twice as long, adding another 1.5 hours of gameplay to the story
(3 Hours total) with Steam Achievements to unlock, a Gallery, and Bestiary to complete.
Light Fall: A Clicker RPG will be a premium game now with Chapter 1 / Version 1.5 (Coming Soon) acting as a demo. The full game will be $7.99 and will be adjusted for regions to match the currency rate like on itch.io
All of this is possible thanks to the sales of the Android release despite the Windows version being free (for now). On the subject, the game was originally going to follow my original release plan of HTLM5 version is free and downloadable versions are premium but couldn't due to Clickteam Fusion 2.5 being unable to handle this games' features in HTML5. Someone on the Engines' team is working to make it work WAY better and when that happens I will go back to my old release method and the Free version will be exclusive to HTML5 and the Free Windows Version being Shareware (not distributed by me).
I hope this is understandable as I never could afford to release the game for free but did so anyway out of Development Hell frustrations.
Thank you for reading and please Wishlist our game on Steam!
That's right, took awhile to get it confirmed but my first Steam release is happening and it will be a Fall release (Late July / Early August).
What will the Steam release have? A whole extra chapter to the main story plus an epilogue!
This will make the game twice as long, adding another 1.5 hours of gameplay to the story
(3 Hours total) with Steam Achievements to unlock, a Gallery, and Bestiary to complete.
Light Fall: A Clicker RPG will be a premium game now with Chapter 1 / Version 1.5 (Coming Soon) acting as a demo. The full game will be $7.99 and will be adjusted for regions to match the currency rate like on itch.io
All of this is possible thanks to the sales of the Android release despite the Windows version being free (for now). On the subject, the game was originally going to follow my original release plan of HTLM5 version is free and downloadable versions are premium but couldn't due to Clickteam Fusion 2.5 being unable to handle this games' features in HTML5. Someone on the Engines' team is working to make it work WAY better and when that happens I will go back to my old release method and the Free version will be exclusive to HTML5 and the Free Windows Version being Shareware (not distributed by me).
I hope this is understandable as I never could afford to release the game for free but did so anyway out of Development Hell frustrations.
Thank you for reading and please Wishlist our game on Steam!