How Is Sex Gods Developed?

Hello, Guapo's team! ❤️

I want to share how I'm currently developing Sex Gods and give you a better idea of what goes into creating new content. I'll update this post whenever my development process or working schedule changes.

👨‍💻 My Work and Schedule

As of October 13, 2026, I work 5–6 hours per day, five days a week.

I also have some help from wonderful people:
  • 🇫🇷 My dear friend Schoucquel helps me with the French translation.
  • 🇮🇹 My dear friend Izalith helps me with the Italian translation.
  • 💬 Sometimes, other friends on our Discord server help by answering your questions.

However, I'm the only person developing the game and managing the project. This includes creating drawings, writing the story, translating the game into English, programming, creating animations, providing customer support, advertising, and much more.

With my current schedule and workflow, it usually takes me between one and three months to release a new version, depending on the amount and complexity of the content.

📊 Every two weeks, I also update the "Upcoming Version X" post, where you can check the current development status of the next version at any time.

🎬 How Long Does It Take to Create a New Sex Scene?

To give you a better idea of the work involved, here's an example of the process I follow when creating a new sex scene.

📝 Step 1 — Planning (1–5 days)

First, I need to plan the entire scene:
  • Decide what kind of scene it will be and which characters will appear.
  • Determine the poses and fetishes to include.
  • Figure out how the scene connects to and affects the game's story.
  • Write the dialogue in Spanish and translate it into English.

🎨 Step 2 — Creating the Artwork (1–3 weeks)

Next, I create all the artwork needed for the scene, including characters, backgrounds, visual effects, and more.
I also have to separate each drawing into individual assets (pieces) so they can be used properly in Unity.

🎞️ Step 3 — Creating the Animations (1–3 weeks)

Once the artwork is ready, I create the animations in Spine, bringing the characters and their poses to life.

💻 Step 4 — Programming and Integration (1–4 weeks)

This is where everything comes together inside Unity.

I set up the necessary GameObjects and integrate the artwork created in Step 2. I also write all the scripts needed to make the scene work, including:
  • Adding the dialogue and translations.
  • Positioning and displaying the artwork at the correct sizes through code.
  • Programming the conditions, functions, and methods required to play the scene.
  • Integrating the animations.
  • Adding sound effects and particle effects.

🧪 Step 5 — Testing, Bug Fixes, and Research (Variable)

Finally, I test everything, fix bugs, and make sure the scene works as intended.

Sometimes, I also need to research and learn how to implement things I haven't done before. This stage can take an unpredictable amount of time, depending on the problems I encounter and the features I'm trying to implement.

ℹ️ A Few Things to Keep in Mind

The process described above is just an example of what it takes to create one new sex scene. It doesn't include all the other work required to develop an entire version of Sex Gods, such as new features, gameplay improvements, bug fixes, and other content.

The time required for each step can also vary depending on the scene's complexity. Some tasks can overlap, while others depend on completing previous steps first.

💬 Your Feedback Is Welcome!

I don't know if my workflow is the best, but I always try to improve it and do my best!

If you have advice, suggestions, or tips to help me improve my development process, I'd love to hear them. You can leave a comment on this post, message me on Discord, or send me a private message here.

Thank you so much for your support! I truly appreciate it. This project is possible thanks to people like you! ❤️