ShalltyUtils 1.2 Update
Whether you're a scene creator or just a casual user, it's highly recommended now to get the latest version of ShalltyUtils.
There's a lot of new features, but the most important one for everyone is GuideObjectPicker which basically allows adding transform nodes for any objects and folders (See the first image below)
These nodes will allow you to adjust characters on my scenes, without going inside the folders!
These will only be available on the next scenes. If you want to do it in my other scenes, it easy enough to do for a few seconds.
Just select the folders with "ADJUST", then right click on GuideObject Picker>Add buttons. As easy as that.
Unfortunately you'll need a latest version of Node Constraints, and even other plugins. If you're an HFPatch user, it should be fine to just install the latest update there.
For BetterRepack users like me, and others who don't want to update HFPatch, you only need 3 things (Make sure to create a backup of the files you'll replace. Not my fault if your Koikatsu got messed up)
I recommend watching the videos in ShalltyUtils page as it shows the new features.
I'll be using this on my next scene making this a requirement
I'll also create a list of all of my additional plugins later or in few days, with links, so you know what you need for my scenes.
WIP: Yunli
Just like I said, ShalltyUtils might be requirements here, not fully sure of this one yet, since I started this scene using the early version.
This will be a looping scene, and it might take a while as I'm a bit busy, but it should be done within this month (Maybe on weekend or next week).
For this scene, you need 2 additional things.
OBJImport - since I imported the lamp and the soldier's helmet
WindShader - Allows the shadow of the tree leaves to sway.
Both of these are optional, especially if you're planning to change the background.