Third Crisis: Neon Nights - Announcement
Third Crisis: Neon Nights is the next mainline game set in the Third Crisis universe, watch the teaser below! We are planning to release the first playable version (v0.1) soon.
This standalone game is a prequel that takes place during the five year timeskip of Third Crisis before Jenna appears in Carceburg. The Third Crisis happened only a couple years ago, The evil organization Peitho has taken over the world and now operates under the guise of the Global Andro Government (GAG).
You play as Zoey, a down-on-her-luck merc trying to piece together a living in the shady underbelly of Neon City, one of the largest population centers in the world under GAG’s control. Constantly under the pressure of building arousal from GAG’s towers, Zoey relies on ‘blockers’ from the Black Market which can be injected to build resistance against the effects of the Crush Waves that made the world horny.
In the absence of these blockers, alternative methods will be needed to reduce arousal and maintain sanity.
Neon Nights features many improvements over Third Crisis including dialogue voice acting, animated sex scenes, animated dialogue sprites, and animated overworld characters which are much more highly detailed than the pixel art overworld sprites of TC. It will not feature a combat system, but will instead put more of a focus on minigames and overworld puzzles. NPCs are planned to also be much more dynamic in the overworld. For example, some of them will try to take pictures of you if they catch you naked.
We are also planning for brand new gameplay systems like player housing, which will allow you to buy various apartments and decorate them with freely placed furniture however you want! Who knows? Maybe you’ll be able to invite characters over to your place for some fun!
Speaking of characters, it wouldn’t be a Third Crisis game if we didn’t have a cast of interesting characters to ‘interact’ with. From left to right, we have Klaudia, Lio, Zoey, and Sarah.
You’ll get to know them all better once you get your hands on v0.1!
But the art isn’t the only thing seeing major improvements from Third Crisis. We’re also going to be overhauling the entire UI to look much better than you’re used to!
Here’s just a little taste of some interactions with the new characters!
All of this is just a sample of what we’ve been working on so far for Third Crisis: Neon Nights, but we’ll be sharing more as we get closer and closer to the 0.1 playable release for you all to enjoy!
We’ll see you next time!