A few changes



Now that I have more experience on the business side of things and I'm not a complete noob anymore (maybe just a bit of a newbie?), I will be introducing the changes I should have been making from the start. Thankfully, I've talked a lot with other developers, and they pointed out what I was doing wrong. So sorry about everything! It was due to my lack of experience and not malice.

First, the game will no longer be sold on Itch; there will be a public version available for free download there, and when it's complete, it will be sold for the full price.
Second, partners will have access to updates 3 days earlier than the rest, as they have the right to Alpha builds and can suggest changes to them, so they should receive them earlier.
Third, partners' votes having the weight of two is too small a benefit; other developers have told me they suggest raising their voting power to five, but since i don't have a lot of backers, it would be unfair, 3 is already good. when the numbers of backers increase i could raise it to five.
Hopefully, I'm now respecting everyone's needs, and no more problems should arise.
Backers still have a voting power of 1 as promised and will receive the game build one week after the partners.
Helpers will get the game at same speed as the partners, but no pool rights.
Remember, backers, you still have the right to tell me what you want in the game, so don't be shy and reach out to me.

Finally please give me your feedback; I want to make sure it's fair to everyone.

Xoxo! And 0.9.4 should be on its way!