I've just learned that there's a very high chance (about 90%) that I'll lose my funding for the summer. This means I might need to take on another job, which would leave me no time for updating any of my games! To be honest, I've always avoided monetizing my projects because I wanted to keep this as a fun hobby rather than turning it into a job. However, if it comes down to a choice between earning some income to afford the time to continue making games, or not being able to make games at all, I would choose to monetize.