[Celestial War]
>Dev Update March


Our first Dev Update on this Page so this is going to be a big one.

Backstory:

We (that is a team of 2, one Dev, one Artist) have been working on Celestial War for roughly 3 months now. It has always been our dream to explore the exciting world of game development on our own terms.

During those 3 months we've already accomplished a lot:
Our Story and vision is completely mapped out, we have created a early fight and gameplay system, most of our enemies are drawn and rigged and our maps and levels are pretty much finished as well.

Things that are still left to do include:
Adding Voices and Game Sounds
Building Gallery System
Polishing Gameplay - Fight & Ingame Sex Scenes
Creating High Quality Game Over Scenes
Implementing Couple Extra Mechanics
General Bug Hunting (Join Our Discord to be included in the hunt)

Gameplay:

Engaging & Fun Gameplay is at the core of our priorities. 
While sex scenes are nice, we don't want to sacrifice the gameplay aspect of our game.
The basic gameplay loop is inspired by typical 2D sidescrolling games where you battle your way through hordes of monsters.
Gameplay Preview
To make things more interesting, we're adding a engaging story line, an engaging fight system and plenty of lewd scenes for you to enjoy.

Lewd Scenes?

That's right!
Our main goal is to get a Playable Demo out ASAP.
For the Demo, we're aiming at roughly 20 monsters with 1-2 ingame nsfw scenes each.
Ingame NSFW Scene Preview

Additionally we're also working on special "Game Over" scenes for each of our 7 Demo Levels.
So even if you end up losing the loss is still... bearable.

However, we're not just rewarding purposefully clumsy players. 
All our scenes will be available in our Gallery Mode for you to enjoy again and again long after you beat the game.

When?!

There is no official Release Date yet.

We're trying our best to work as much and as fast as possible on the project.
Thanks to your support, we can increase our efforts by hiring more talent, spending more of our time on the project and increasing the overall impact that we can make.

Currently our highest priority is to hire a voice artist to lend her voice to our character. (If you know someone let us know)

Other things like ingame sounds, subscriptions for better tools and additional help with art and general development are also on our shopping list.