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LowPoly Stylized Rock
I made this rock in Blender 3d, and i used zbrush for sculpt the details. Then i made a duplicate (for the low poly) and i used zremesh and decimate, so i exported the high and the low poly. I imported the low poly inside Blender 3d and made the UV. Finally i made the texture and baked the high poly model details on the low poly model inside substance painter. I used 2 differents lights: 1 point and 1 sun.