Late November status update
Well, end of November has come and gone and it's time to inform the Outside World about what got done since the last update.
1. Quite a bit of editing and proofing of the text. Still not 100% complete but the wordses are in much better shape than at the beginning of the momff. I'm almost enjoying the reading of my own prose now. Almost.
2. I created a good few new texture assets to go into the Episode 02 Museum scene. Had lots of fun with that :)
3. I've been experimenting with new graphics for the UI. Not sure I like any of the things I made and in the end I might stick with what we have now. On the other hand, inspiration could strike and leave nothing but a pair of smoking sandals at any moment.
4. I've been cherry-picking more Daz assets for the upcoming render cycle(s), no blender-pun intended.
5. Finally, I've been toying with the idea of maybe doing a 'Seasons Greetings' something, but the final word from the eternally convening Council of Overseeing Overseers hasn't been passed down to us clueless minions yet. We'll have to wait and see.
I expect the next status update to be out mid-December and hopefully there will be some Episode 02 teaser renders to share.