Progress for early November 2023


I've been back at my renderbox to do some scene experiments for Episode 02 and to generally  clock some flight hours with Daz again. Funny how you forget stuff if you don't touch your tools in months. 

Anyways, I now finally grok how Futalicious is supposed to be used. Clearly, it was never meant to be used with Daz's Smart Content, yet I never understood why the icons and everything else about it was so unfriendly even in the Content pane. Well, now I know that all the pain goes away if you use Daz's view of your on-disk asset folders. #whoknew #antedeluvian

Second, here's a work-in-progress render. Yay, finally! 

:)