Inching towards Finance Capital 0.2.0, and how I will spend your money if I get it.

So I thought I'd just write a few words on my plans for this game and the current state of it. First release was around 10.000 words and I'm aiming for around 10.000 more before I release a new version, currently at ca. 18.000. 

The plan is to have three in-game weeks and a conclusion after this which will be one of several possible endings. I might expand to four weeks if I need to make space for more events, I will just have to see if it becomes necessary. 

As for the art. Working with AI and trying to get any sort of consistency can be a bit of a pain in the ass. Especially when I am limited to the ones available online as I don't have the hardware to run them natively. Any funding I get through subscriptions here will firstly go towards improving the art. I might do polls, but alternatives I'm looking at is either involving a good 2D artist to do scenes, getting a good GPU and a huge-ass hard drive to do AI natively or preferably both. 

The coming update will feature a Friday night out with your colleagues, meeting your neighbour, a possibility of facing the consequences of not hitting your target, and a whole bunch of text re-writes, expanded text, bug-fixes etc. 

See ya

Huurn