Public changelog of No escape: Game edition! (V0.27.1)


Heya people, attached is the public changelog of V0.27.1! ^^

V0.27.1

ADDITIONS:
- Added ~255 new images to the game!
- Added the serving route to Thornvine Estate! Now all those who rather talk (and scheme) their way out of situation have their own path to follow as well. You can start it by choosing to hold your tongue about Rose during Thornvine’s intro portion, which sees violet turning Kathleen into a “maid-in-training” until she manages to escape! ^^
- Added the first serving task for the above route, which sees Kathleen washing “ponies”! A little mini-game which mostly revolves around Kathleen taking care of Violet’s prized fillies. Careful about handling the fierce ones though, they have a tendency to bolt!
- Added the second serving task to the route, which sees Kathleen giving Primrose a nice massage! Three body-spots to focus on with the goal of giving Primrose a “happy ending”, be sure not to get into her lien of fire though since that can have permanent consequences (read: a fail-state)!
- Added the third serving task to the route, which sees Kathleen being Violet’s personal attendant! Tasked with doing all sorts of menial tasks for her, Kathleen get a full day of doing “normal” maid stuff for once… Though it retains it’s shiny and kinky edge during these events (of course). >;3
- Added the escape event to the serving route! Once Kathleen has found all the things required to escape she can initiate the plan together with Eleanor, seeing the two sneak out of the Estate in the middle of the night. Careful about those roaming Slave maids though! ;0
- Added the cumtank fail-state! Not dodging Primrose’s cum shot will lead into this short bad end, with the main focus of it being exactly as advertised (sex mostly).
- Added the pony fail-state! You can get this one by maxxing Violet’s opinion of you as a maid-in-training, revolves around pony-play (duh) and mind control!
- Added the following self-made spritework: Maid-in-training sprites, pony sprites and some minor misc. stuff.

BUGFIXES:
- Typo corrections (obligatory mention)
- Fixed an issue introduced with the upscaling of the fonts in 0.26.1: Certain letters like “Y” got their bottom partly cut off in the choice/nametag windows. After looking around the answer laid in YEP_COREEngine;  adjusting the line height value allows the font to be displayed correctly again.
- Fixed a small bug in the entrance hall of Thornvine estate: If you saved the game and reloaded during the introduction scene several slave maids would spawn out of nowhere, which should have remained hidden until the cutscene later on that map. It’s fixed now. ^^