Version 0.1 Release
Apologies in the delay, the holiday season was much busier than expected but Version 0.1 is here!
What has changed? - Everything.
I have rebuilt the game from the ground up. This may seem like a silly idea but the original version didn't quite seem to fit the vision I have for this game. Along with the spaghetti code underneath the hood, the new version is much more scalable.
Gameplay Changes:
- Leveling up has been changed. Instead of a grind you only need to play the level up mini game once per level.
- Reduced grinding. Prices have been lowered for items and events have their energy rewards increased.
- Lower starting stamina, with reduced grinding there is no need for extra stamina. Along with that, choices and actions should matter each day.
- Full Apartment map you can explore.
- Dream worlds, these areas will serve as a hub to further get to know the characters.
- As with the demo the game will end after a certain amount of days. In Version 0.1 it will end after 7 days.
Roadmap for Version 0.2:
- Evelyn's PC. You will be able to interact with her PC and perform things (This will play into future H-Events).
- Note/Hint System. Interactions that require investigation will be notated and you can refer back to them.
- More content to the Dream Worlds.
- A mini-game to reduce the character's suspicion level.
- Nuisance mechanics. There could be consequences for your actions, if you do something annoying.
- More quests to progress the main story.
Get Version 0.1 Here:
https://oppaifrog.itch.io/soul-succer