bug fixes and 0.3.3 issues
Some of you faced quest bugs in update 0.3.3 — I’m really sorry about that. We rebuilt a big part of the game in about 40–50 days, including the new UI, so bugs were expected, and we didn’t have enough time to fully playtest everything before release.
We just pushed Fix v6, and it should solve all reported issues.
Thank you for your patience and for sticking with the game.
Steam keys and 1.0.0 version of the game
We’ve been discussing how to handle Steam keys, and we want to do it in a way that feels fair and respects the people who helped the game reach this point.
Right now, we’re considering two options:
• Giving keys to all current $20–$50 tier patrons, or subscribstars
• Giving keys to the supporters who have stayed the longest / yearly supporters.
The truth is, this game exists because of those long-time supporters. Their support is the reason I have a strong team working hard every day to make MMA Life Simulator better.
Nothing is final yet, but whatever we decide will prioritize fairness and appreciation for the people who believed in the project from the start.
Future of the game and what happens after Steam release 1.0.0
A lot of the “what-if” paths and alternate storylines will stay in the game after Steam release. These include:
• Aniya’s Hollywood storyline (Mike & Harvey route)
• Rose & Diaz storyline (if MC doesn’t stop Diaz)
• Leah & Epstein Tate storyline
• Bella’s storyline
• Maria’s arena storyline
• And many more optional paths for the other girls
We will keep updating the game every month, adding these storylines one by one.
Patreon/subscribstar will always receive the latest versions first, and after 2–3 months we’ll bundle those updates and release them as a bigger patch on Steam.
This is the plan for now — steady monthly updates, more branching routes, and a constantly expanding game world.