Colony "Melting Point": One Hot Spot

Right after dropping out of hyperspace, I felt the heat. Usually, jump exit points are placed far enough from a star, but Lambda Hadrionis is so massive that it hardly helps. Good thing it’s a red giant, not a blue one.
What Kind of Place Is This
“Melting Point” is a popular spot in this sector. Although the colony has almost no permanent residents, its rich deposits of rare minerals attract both workers and all sorts of traders.
Station Sectors
Underground Hangar — spacious, yet probably the hottest area in the entire colony. Constant takeoffs and landings never let it cool down. Maybe that’s why Max Sholar—the dock manager and part-time mechanic—is always in a bad mood.
Crew Quarters — a place where temporary workers and staff can spend the night or simply catch their breath after a shift. The room I rented turned out to be even smaller than the capsule I stayed in back at the “Haven” station: instead of a private shower module in each room, there’s just one shared shower for the entire section.
Bar “Degree of Consequences” — the liveliest place in the colony. It’s always noisy and crowded — thanks in no small part to the charming bartender Mira, who always has something to say, and to the colony’s brightest “star,” the prostitute Zara.
Control center — I wandered in here by accident during my first walk around the station. But the moment I saw the colony administrator, Linda Craven, I knew I’d be looking for excuses to come back. Fortunately, that’s easy — her son Eric runs the local trading terminal. A shy, awkward guy, but I think we’ll get along just fine.
The Colony’s Role in the Story
“Melting Point” is a mandatory stop along the routes through this sector. You can always repair your ship here, sell your cargo — and of course, grab a drink at the bar, because no journey feels complete without that.








