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Eternal-Sol profile
Eternal-Sol
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Eternal-Sol
I'm an adult indie developer currently working on a top-down RPG called Infinite World, full of passion and belief in what I do.
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Eternal-Sol
Infinite World is an open-ended, top-down view, 3D erotic RPG game (mainly focused on thicc characters) where you play as a young futanari girl who loses her parents and inherits what little they had left in the middle of this Medieval fantasy world. It is up to you what kind of person she will turn out to be.
This is a world where you can choose your own adventures, make your own decisions and go wherever you decide.
Made in Unreal Engine.


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Current game state: Pre-Alpha --- https://twitter.com/EternalSol_IW
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Current features:
(Note: Many of the current elements might be revised or replaced eventually, such as textures, animations, etc. These are not their final versions, unless specifically stated so.)

ALREADY IN THE GAME

-- Marina and her basic animations
-- Hair, clothes, breasts and butt physics
-- Travel between maps
-- Chat mechanics (With some basic dialogues)
-- Basic attack mechanic (missing combat animations)
-- Female NPC (I'm creating a customizable NPC for both sexes similar to games like Skyrim, so I don't have to create unique models for every basic NPC)
-- Male NPC
-- Marina's basic clothing (You will be able to change your body clothing, shoes, gloves and hats later on)
-- Basic menus
-- Basic houses
-- Sex animations (2 FemalexMarina animations, 1 MalexMarina animation)
​-- Different types of NPCs (different skin colors, bodies, faces, hairs)

TO BE ADDED
--
Environment (Already partially added)
-- Basic weapon
-- Basic enemy
-- Combat animations
-- More NPC sex animations
-- Enemy sex animations
-- Weight gain/lose system (for a thicker Marina)
-- Pregnancy system
-- Quests and story

-- Better textures for the characters, better animations, better environments, etc.

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Eternal-Sol

Version 0. 0. 13 - More to the outside

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Eternal-Sol

Version 0. 0. 12 - The un-naked version

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This month has been all about getting clothes on the NPCs. There is still some fixing to be done (should be ready for the upcoming release), but so far here is what has been done:

A basic clothing has been created for both sexes: A dress akin to Marina's was created for the females, while a shirt and trousers was created for the males. I plan to create much more elaborate clothing later on, but I wanted something basic before getting out of pre-alpha.

Next was of course the textures. In this case I wanted to have different colors, considering that the NPCs will likely have less clothing variation than Marina, who will be able to choose her own clothing pieces.

The clothes of course adapt to the NPC's body type, ranging from bigger breasts and butt to overall body weight. Before the upcoming release I also want to add some physics interaction (most obvious with the dress), so it reacts to wind and such.

Hopefully in a few days we get it all together.
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Eternal-Sol

Version 0. 0. 11 - Body Type Version

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Eternal-Sol

So far this month I've been working on creating more and more NPCs of different styles. To begin ...

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Eternal-Sol

Version 0. 0. 10 - Men and Men

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7 posts

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Reaching this goal will be an huge morale boost as well as an achievement stone that tells me there is indeed a lot of interest in the game. It will truly help me dedicate as much time as possible to development.

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