You must be 18+ to visit this website
The content on this website is AGE RESTRICTED
Please confirm you are at least 18 years old of age. Otherwise leave the website.
dingadocious profile
dingadocious
18+
dingadocious
Hi! I like making adult games with lots of fetishes!!
Subscribe
Message

Subscription Tiers

FREE
lurker

Receive access to: - Free versions of games (much slower updates than paid) - Progress Reports

2956 subscribers SubscribeStar $0.00 tier
Unlock
$3.50
USD monthly
gamer

Receive access to: - Game prototypes and demos, as well as updates to those - Polls for various small things like "which character do i add to this game"

392 subscribers Subscribestar gamer
Unlock
$6
USD monthly
gamer+

Same as the previous tier, but includes: -Access to infrequent concept art posts -More weighted votes during polls (i don't know how much)

Mainly for folks who just want to support me a wee bit more

83 subscribers Subscribestar gamer+
Unlock

Welcome

  • For supporting me just doing what I like doing, you can gain access to my games!!
  • Each game is designed to be fun first and foremost, with little compromises on the naughty stuff
  • Variety of different games! Some are simple, some are large and ambitious
dingadocious

BEFORE YOU SUBSCRIBE

Here are some things you should know, starting with the important short things:
  • You will be a happier customer if you read this and my dev logs
  • I like working on multiple projects
  • No RELEASED project will be abandoned. Some may be very short
  • My games have varied update windows. I aim for 2-6 weeks per update
  • Dev logs are released every two weeks
  • Free build updates don't have a schedule and won't be close to 1.0 releases
  • You may see some updates that might not be your thing

FAQs:

    Q: Why multiple games? Wouldn't it be easier to focus on just one? Slow downs?
A: I have ADHD and I'd rather avoid burning out with one singular game.
This inevitably slows things down if you only like one game, but the subscription price was made cheap so you don't have to feel like you're overpaying for slow updates

    Q: Team size?
A: Usually just me. I have a part time programmer and sporadic community help with Lotty's Adventure, but the rest of the games are currently solo. I'll try to update this if anything changes

    Q: Stance on scope creep? What's the scope of each game?
A: I try to be mindful of it, but with help and time some ideas that were deemed scope creep become a lot easier to do
  • Lotty's Adventure is the biggest game
  • Rogue Princess will be medium in comparison
  • Starlight District is small, built for modding

    Q: How do I get access to your subscriber-only channels in Discord?
A: Go to your Subscribestar Profile Page Settings, scroll down until you see the two big blue Discord buttons, and link your account. If this info becomes outdated, then let me know!
This won't appear on your public connections in Discord, don't worry!

    Q: Where do I give you feedback?
  • The comments of the release post. (please match the version!)
  • My Discord, in the paid and free game discussion/bug report channels. Please discuss each game version in the correct channel as not doing so makes it very confusing for me
  • My Bluesky, either under posts about my games or my messages.
  • Other places are terrible if you want me to see them

    Q: Will you add peoples' mods into your games?
A: No. I will only add other peoples' work that's been specifically asked for

    Q: Are there other ways to support you?
A: Subscribestar and Patreon are the current options

    Q: What kind of themes/fetishes can I expect from your games?
A: Anything you can find on my Bluesky or Twitter/X accounts

    Q: If you agree with my feedback, does that mean it'll be added soon?
A: Only if I promise I'll add it in, "I like it" is not a promise! However, I usually add ideas that are just objectively useful like better controls, UX, etc

   Q: Can you port your games to other platforms like Mac, Linux, Android, etc?
A: Linux and mac ports eventually. Do not trust android ports of my games

    Q: Can I pay you extra to add (insert thing here)?
A: No, sorry

(EDIT 2/7/2026: Shortened this down quite a bit so it's more of an attractive read!)

dingadocious
Public post

BEFORE YOU SUBSCRIBE

Here are some things you should know, starting with the important short things:
  • You will be a happier customer if you read this and my dev logs
  • I like working on multiple projects
  • No RELEASED project will be abandoned. Some may be very short
  • My games have varied update windows. I aim for 2-6 weeks per update
  • Dev logs are released every two weeks
  • Free build updates don't have a schedule and won't be close to 1.0 releases
  • You may see some updates that might not be your thing

FAQs:

    Q: Why multiple games? Wouldn't it be easier to focus on just one? Slow downs?
A: I have ADHD and I'd rather avoid burning out with one singular game.
This inevitably slows things down if you only like one game, but the subscription price was made cheap so you don't have to feel like you're overpaying for slow updates

    Q: Team size?
A: Usually just me. I have a part time programmer and sporadic community help with Lotty's Adventure, but the rest of the games are currently solo. I'll try to update this if anything changes

    Q: Stance on scope creep? What's the scope of each game?
A: I try to be mindful of it, but with help and time some ideas that were deemed scope creep become a lot easier to do
  • Lotty's Adventure is the biggest game
  • Rogue Princess will be medium in comparison
  • Starlight District is small, built for modding

    Q: How do I get access to your subscriber-only channels in Discord?
A: Go to your Subscribestar Profile Page Settings, scroll down until you see the two big blue Discord buttons, and link your account. If this info becomes outdated, then let me know!
This won't appear on your public connections in Discord, don't worry!

    Q: Where do I give you feedback?
  • The comments of the release post. (please match the version!)
  • My Discord, in the paid and free game discussion/bug report channels. Please discuss each game version in the correct channel as not doing so makes it very confusing for me
  • My Bluesky, either under posts about my games or my messages.
  • Other places are terrible if you want me to see them

    Q: Will you add peoples' mods into your games?
A: No. I will only add other peoples' work that's been specifically asked for

    Q: Are there other ways to support you?
A: Subscribestar and Patreon are the current options

    Q: What kind of themes/fetishes can I expect from your games?
A: Anything you can find on my Bluesky or Twitter/X accounts

    Q: If you agree with my feedback, does that mean it'll be added soon?
A: Only if I promise I'll add it in, "I like it" is not a promise! However, I usually add ideas that are just objectively useful like better controls, UX, etc

   Q: Can you port your games to other platforms like Mac, Linux, Android, etc?
A: Linux and mac ports eventually. Do not trust android ports of my games

    Q: Can I pay you extra to add (insert thing here)?
A: No, sorry

(EDIT 2/7/2026: Shortened this down quite a bit so it's more of an attractive read!)
Like(5)
Comments (1) loading...
Sign Up or Log In to comment on this post
dingadocious
Public post

GENERAL ROADMAP (as of 2/22/2026)


Hi! I put this off for a while since I like surprising people, but I feel like this is necessary for building trust and ensuring folks that I do plan my games out

Things that are unlikely to be added/out of scope but something that I'd love to have will be tagged with (WISHLIST)

LOTTY'S ADVENTURE (Large scope)

  • There will be 3 main biomes, with the forest and swamp being present as of 0.441b
  • Some sub-biomes like dungeons are planned, but unsure of whether or not it will be more than one
  • There are 18 unique animated H-scenes in the game, not counting edits like Jingles alts, inferior alts, and the Sloppy alt. I have plans to reach 30 by 1.0
  • 17 CG scenes, some with several extra images in the set or alts for inferior mode. Aiming to add 30 of these too
  • The amount of different enemies and bosses depends on what the game demands, but I'm hoping to add around 5 more bosses
  • I only plan on adding one more NPC. Not all NPCs will receive both an animated H-scene and a CG
  • There will be more in-depth story parts that are a secret for now. The theme of this game is important to me and will be unraveled as time goes on
  • One ending, unless I have an epiphany next year and decide to add more
  • Make NPCs do more immersive sim things. Nothing incredibly complicated, but think Dark Souls questlines but easier to follow. I'd like to fill up the schedule with lots of fun little events, porn or not
  • (WISHLIST) Challenge variants for all boss fights. Realistically though, I'll add variants for maybe 1/4 of the boss fights

ROGUE PRINCESS (Medium scope)

  • I will finish anything that explicitly states it isn't finished, mainly the stat related stuff with Gale and Athena
  • Plenty of little events. I want runs to be mostly consistent, but things like stats causing Athena to do certain things or specific enemies spawning will keep things fun
  • At least 3 tiers of dungeons will be available in 1.0. Each dungeon will have roughly 10 levels each, with about 4 fracture rooms (challenge levels) each
  • I have plans for some stuff outside of the dungeon, sort of like Noita!
  • At least 3 enemies per dungeon tier, some will have gangbang scenes with Athena. Some random event enemies will also be added
  • 9-12 hotel scenes. Most hotel scenes are sort of just fluff so it depends on how inspired I'm feeling
  • No plans for bosses since it wouldn't be super fun in this engine to me, but that may change
  • Stat changes will affect a lot of things (primarily dialogue and Athena's AI), but not the overall story. there will only be one ending
  • (WISHLIST) A level editor

STARLIGHT DISTRICT (Small scope)

  • This one's still in the oven for now, but the overall goal with it is to make enough for it to be enjoyed on its own for about 1-2 hours before trying mods
  • Will have an arcade and peaceful mode for different types of playstyles. Arcade mode involves making enough currency each day, and peaceful mode is sort of like kicking back and watching a simulation
  • Open source, since the game will be built to be simple and modular
  • (WISHLIST) Making a mod loader so it's easier for casual players to enjoy several mods by different creators. I'm crossing my fingers that someone smarter knows how to set one up though

I'm moving over the next few days, so I wanted to put this out to stoke the flames a bit while I'm busy. Expect a bit of a delay, as I don't know how long it'll take to finish everything up!
Like(9)
Comments (1) loading...
Sign Up or Log In to comment on this post
dingadocious

MARCH DEV LOG #2

+ 1 attachment
+ GIFs attached
Comments (5)
Like(29)
Dislike(0)
Posted for FREE, $3.50, $6 tiers
Unlock
dingadocious

MARCH DEV LOG #1

+ 2 other attachments
+ GIFs attached
Comments (11)
Like(47)
Dislike(0)
Posted for FREE, $3.50, $6 tiers
Unlock
dingadocious

Lotty's Adventure 0. 441 PAID UPDATE/February Dev Log

+ 1 attachment
Comments (10)
Like(20)
Dislike(0)
Posted for $3.50, $6 tiers
Unlock
dingadocious

Lotty's Adventure 0. 44 PAID UPDATE

+ 1 attachment
Comments (5)
Like(23)
Dislike(0)
Posted for $3.50, $6 tiers
Unlock
View next posts (6 / 43)

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.

Creator Stats

43 posts

Goals

$1,968 of $2,000
per month
I can live very comfortably and hire some work for my games with this sort of income
197%
THE GOAL
REACHED!
full time :)

Other Creators

Features

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.
Subscribe
WE USE COOKIES

SubscribeStar and its trusted third parties collect browsing information as specified in the Privacy Policy and use cookies or similar technologies for analysis and technical purposes and, with your consent, for functionality, experience, and measurement as specified in the Cookies Policy.

Your Privacy Choices

We understand and respect your privacy concerns. However, some cookies are strictly necessary for proper website's functionality and cannon be denied.

Optional cookies are configurable. Disabling some of those may make related features unavailable.

We do NOT sell any information obtained through cookies to third-party marketing services.