For keeping up-to-date with news and releases without the financial commitment.
For keeping up-to-date with news and releases without the financial commitment.
Along with my eternal thanks, you will also receive:
- Access to the subscriber-only Discord channels, where you can participate in direct feedback and discussion with me and other subscribers.
- Access to new builds early, a whole release cycle earlier than the public.
I am d/Dev, a lewd game developer with a penchant for mind control, erotic hypnosis, corruption, and all the wonderful forms of degeneracy they entail.
I have two major projects that your support helps make possible:
ButtplugUE: A plugin for Unreal Engine that provides support for the Buttplug.io standard to developers making games.
Hypno.exe: A mind-melting generator for creating hypnotic audio-visuals you can easily share and enjoy.
More practically, and less erotically, I have over 10 years experience as a professional game developer, programmer, and animator. My experience encompasses a large swathe of the game production process: 3D modeling, materials/shaders, UI/UX, programming, design, animation, and VFX. Audio is a weak point, but only the production, not the implementation.
At its heart Hypno.exe is an easy to use, cross-platform tool for creating and sharing hypnotic audio-visual experiences. I built it with the following key points in mind:
The existing vertical slice has achieved these, to a point, however some architectural choices made early on have limited what can be achieved with more advanced content, and as such I will be rebuilding it from the ground up with these more advanced capabilities in mind, namely:
Supporting the development of my projects will provide me the resources to utilize better, more robust source control and build/testing automation, as well as empower me to dedicate more time to development overall.
Better Source Control means more stability, faster development, and quicker bug squashing. Test/Build Automation means more reliable builds, quicker release approval, better release version control, and potentially providing access to unstable in-development builds.
Supporting my work can be as simple as following on your social media platform of choice, if you have not the money to spare. It is not limited to subscribing on Subscribe Star. However it is the best way, and it will come with several benefits, including but not limited to:
Exclusive discord channels, including:
Early build access
I am d/Dev, a lewd game developer with a penchant for mind control, erotic hypnosis, corruption, and all the wonderful forms of degeneracy they entail.
I have two major projects that your support helps make possible:
ButtplugUE: A plugin for Unreal Engine that provides support for the Buttplug.io standard to developers making games.
Hypno.exe: A mind-melting generator for creating hypnotic audio-visuals you can easily share and enjoy.
More practically, and less erotically, I have over 10 years experience as a professional game developer, programmer, and animator. My experience encompasses a large swathe of the game production process: 3D modeling, materials/shaders, UI/UX, programming, design, animation, and VFX. Audio is a weak point, but only the production, not the implementation.
At its heart Hypno.exe is an easy to use, cross-platform tool for creating and sharing hypnotic audio-visual experiences. I built it with the following key points in mind:
The existing vertical slice has achieved these, to a point, however some architectural choices made early on have limited what can be achieved with more advanced content, and as such I will be rebuilding it from the ground up with these more advanced capabilities in mind, namely:
Supporting the development of my projects will provide me the resources to utilize better, more robust source control and build/testing automation, as well as empower me to dedicate more time to development overall.
Better Source Control means more stability, faster development, and quicker bug squashing. Test/Build Automation means more reliable builds, quicker release approval, better release version control, and potentially providing access to unstable in-development builds.
Supporting my work can be as simple as following on your social media platform of choice, if you have not the money to spare. It is not limited to subscribing on Subscribe Star. However it is the best way, and it will come with several benefits, including but not limited to:
Exclusive discord channels, including:
Early build access
Hello one and all, a short update this month.
Coming out into free/public release is the Pendulum Element! It currently has both the Coin and Pocketwatch versions that users of the previous version would recognize, however for now the Pocketwatch does not have the options to show spirals, rings, patterns, etc, that were in the previous version (much like a real pocketwatch, really). These will be added at a later date. They are not difficult, just fiddly.
This will be the last update for, at the very least, three (3) months. See my update here for more information on what that is about.
Even though development will be on hiatus, if you are making cool Programs with Hypno.exe I would love to see them (to help development, strictly professional), as would other users! The Hypno.exe Discord has a channel for requesting and sharing Programs (you can export them as .hypnop
files and upload them through Discord directly) and it would be amazing to see some of the thing people have created, even with the limited toolset at this time.
Until next time, with love,
d/Dev <3
Hello everyone, I hope April has treated you well!
Better than it has treated me at least; less than thrilling news this month.
For the next few months I will be pausing Paterson/SubscribeStar and scaling back work on Hypno.exe
Not forever! But for a while. Some rather unfortunate and most unpleasant circumstances have arisen in my life this year, and sadly my commitments and energy will be sorely needed elsewhere for the time being. Hypno.exe is regrettably low on my hierarchy of needs at this time.
This will be, at a minimum, around three (3) months, quite possibly more.
This is not to say development will stop entirely, however I cannot possibly maintain any regular release cadence, and as such cannot justify keeping any crowdfunding active.
Whether I make small releases during this period, or if I just save up for a big release upon my return, remains to be seen. I will most likely update ButtplugUE for Unreal 5.6 which will almost certainly release in that time as well.
I am always happy to hear from you all, and I will still be around on my various SNS pages, so feel free to reach out if the mood takes you.
Again, this is not "goodbye", this is "see you later".
So, see you later <3
d/Dev
Hello everyone, well done surviving yet another month!
This month's public release is a doozy: Image Importing! The long await, feature-that-killed-the-previous-version release!
Seriously, this single Element took two whole months of work and still nearly did not make it. I like to think it is now both stable and versatile, so it you encounter any issues contrary to that please let me know. I will not be defeated by this damnable feature again.
Look forward to next month (I am not asking) when you get the Pendulum back in action.
And once again, if you are making cool Programs with Hypno.exe, I would love to see them (to help development, strictly professional), as would other users! The Hypno.exe Discord has a channel for requesting and sharing Programs (you can export them and upload them through Discord directly) and it would be amazing to see some of the thing people have created, even with the limited toolset at this time.
As always, please consider supporting development on either Patreon or SubscribeStar (or even a one-off on Ko-Fi). Every little bit helps both materially and psychologically. If that is not something you are able or willing to do, kind words through some social media platform are also always welcome and encouraging.
Changelog:
# Added
- Import Image Element!
- You can now import your own images into a Program and display it proudly/melt minds.
- Basic for now, will be expanded upon.
# Updated
- Turned off Instanced Stereo: I turned it on in anticipation of supporting VR in the distant future but in the present it was stopping people will older GPUs from being able to use Hypno.exe at all. Will burn this bridge later.
Hello everyone, and once again welcome to another Hypno.exe release!
January and Feb both have felt incredibly short in length, and this month's public release reflects that:
I spent the entirety of both January and February working towards implementing the new Image Importing Element, and to that end I have succeeded; it is available in this month's Supporter release, ready to use. This also means, however, that last month's supporter release (this month's public release) was a little lack luster. It includes a lot of backend work you cannot see, and a shiny new "Getting Started" guide on the main menu to help users, new and old, better understand how Hypno.exe works and how to use it effectively.
So look forward to next month (or become a supporter today).
Changelog:
@ Added
- Add a "Getting Started" guide to the main menu.
- It shows on open, but you can tell it not to via the settings.
- A lot of backend work to support importing images. Not yet release-ready.
And once again, if you are making cool Programs with Hypno.exe, I would love to see them (to help development, strictly professional), as would other users! The Hypno.exe Discord has a channel for requesting and sharing Programs (you can export them and upload them through Discord directly) and it would be amazing to see some of the thing people have created, even with the limited toolset at this time.
As always, please consider supporting development on either Patreon or SubscribeStar (or even a one-off on Ko-Fi). Every little bit helps both materially and psychologically. If that is not something you are able or willing to do, kind words through some social media platform are also always welcome and encouraging.