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d/Dev profile
d/Dev
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d/Dev
A lewd game dev, currently working on Hypno.exe and ButtplugUE | 🔞 18+ only
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Sleepy Spirals

Along with my eternal thanks, you will also receive:

- Access to the subscriber-only Discord channels, where you can participate in direct feedback and discussion with me and other subscribers.

- Access to new builds early, a whole release cycle earlier than the public.

1 subscriber Sleepy Spirals
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Welcome

  • You will be helping support ongoing development of Hypno.exe and future projects in the same vein.
  • This support will go towards things like development operations tools like Source Control and Build Automation, improving the quality and safety of the project against data loss.
  • By subscribing you will also get access to privilages like early versions, the ability to vote on upcoming features, and access to subscriber-only discord channels.
d/Dev

Who Am I

I am d/Dev, a lewd game developer with a penchant for mind control, erotic hypnosis, corruption, and all the wonderful forms of degeneracy they entail.

I have two major projects that your support helps make possible:

  • ButtplugUE: A plugin for Unreal Engine that provides support for the Buttplug.io standard to developers making games.

  • Hypno.exe: A mind-melting generator for creating hypnotic audio-visuals you can easily share and enjoy.

More practically, and less erotically, I have over 10 years experience as a professional game developer, programmer, and animator. My experience encompasses a large swathe of the game production process: 3D modeling, materials/shaders, UI/UX, programming, design, animation, and VFX. Audio is a weak point, but only the production, not the implementation.

What Is Hypno.exe

At its heart Hypno.exe is an easy to use, cross-platform tool for creating and sharing hypnotic audio-visual experiences. I built it with the following key points in mind:

  • UX as intuitive as "drag and drop", if not literally so.
  • Created experiences should be easily sharable between users of the application.
  • Created experiences should be trustless: allow anyone to quickly and easily see the content of an experience in a non-hypnotic context. No sneaky triggers or undesired content/themes.
  • Support as many platforms as possible: Windows, Android, Linux, as well as VR/AR for desktop, mobile, and standalone. Mac/iOS is harder, but not impossible. Take it up with Steve Jobs' ghost.

The existing vertical slice has achieved these, to a point, however some architectural choices made early on have limited what can be achieved with more advanced content, and as such I will be rebuilding it from the ground up with these more advanced capabilities in mind, namely:

  • Importing of custom audio, images, and video, for playback in experiences. This is already in the current version, however it is unstable due to aforementioned foundational design choices.
  • The ability to export video of experiences, both in 2D and 3D for VR playback.
  • True multiplayer support: Control the experience inside a VR headset or mobile VR from a different computer over a local network.
  • Integration of external tools: buttplug.io, pretty much anything open-source that I can do.
  • No doubt more.

Why Support Me

Supporting the development of my projects will provide me the resources to utilize better, more robust source control and build/testing automation, as well as empower me to dedicate more time to development overall.

Better Source Control means more stability, faster development, and quicker bug squashing. Test/Build Automation means more reliable builds, quicker release approval, better release version control, and potentially providing access to unstable in-development builds.

Supporting my work can be as simple as following on your social media platform of choice, if you have not the money to spare. It is not limited to subscribing on Subscribe Star. However it is the best way, and it will come with several benefits, including but not limited to:

  • Exclusive discord channels, including:

    • Polls
    • Feedback and Suggestions
    • Priority Support
  • Early build access


d/Dev
Public post

Who Am I

I am d/Dev, a lewd game developer with a penchant for mind control, erotic hypnosis, corruption, and all the wonderful forms of degeneracy they entail.

I have two major projects that your support helps make possible:

  • ButtplugUE: A plugin for Unreal Engine that provides support for the Buttplug.io standard to developers making games.

  • Hypno.exe: A mind-melting generator for creating hypnotic audio-visuals you can easily share and enjoy.

More practically, and less erotically, I have over 10 years experience as a professional game developer, programmer, and animator. My experience encompasses a large swathe of the game production process: 3D modeling, materials/shaders, UI/UX, programming, design, animation, and VFX. Audio is a weak point, but only the production, not the implementation.

What Is Hypno.exe

At its heart Hypno.exe is an easy to use, cross-platform tool for creating and sharing hypnotic audio-visual experiences. I built it with the following key points in mind:

  • UX as intuitive as "drag and drop", if not literally so.
  • Created experiences should be easily sharable between users of the application.
  • Created experiences should be trustless: allow anyone to quickly and easily see the content of an experience in a non-hypnotic context. No sneaky triggers or undesired content/themes.
  • Support as many platforms as possible: Windows, Android, Linux, as well as VR/AR for desktop, mobile, and standalone. Mac/iOS is harder, but not impossible. Take it up with Steve Jobs' ghost.

The existing vertical slice has achieved these, to a point, however some architectural choices made early on have limited what can be achieved with more advanced content, and as such I will be rebuilding it from the ground up with these more advanced capabilities in mind, namely:

  • Importing of custom audio, images, and video, for playback in experiences. This is already in the current version, however it is unstable due to aforementioned foundational design choices.
  • The ability to export video of experiences, both in 2D and 3D for VR playback.
  • True multiplayer support: Control the experience inside a VR headset or mobile VR from a different computer over a local network.
  • Integration of external tools: buttplug.io, pretty much anything open-source that I can do.
  • No doubt more.

Why Support Me

Supporting the development of my projects will provide me the resources to utilize better, more robust source control and build/testing automation, as well as empower me to dedicate more time to development overall.

Better Source Control means more stability, faster development, and quicker bug squashing. Test/Build Automation means more reliable builds, quicker release approval, better release version control, and potentially providing access to unstable in-development builds.

Supporting my work can be as simple as following on your social media platform of choice, if you have not the money to spare. It is not limited to subscribing on Subscribe Star. However it is the best way, and it will come with several benefits, including but not limited to:

  • Exclusive discord channels, including:

    • Polls
    • Feedback and Suggestions
    • Priority Support
  • Early build access

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d/Dev

Hypno. exe March 2025 Supporter Release

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Hypno.exe March 2025 Public Release

Hello everyone, well done surviving yet another month!

This month's public release is a doozy: Image Importing! The long await, feature-that-killed-the-previous-version release!

Seriously, this single Element took two whole months of work and still nearly did not make it. I like to think it is now both stable and versatile, so it you encounter any issues contrary to that please let me know. I will not be defeated by this damnable feature again.

Look forward to next month (I am not asking) when you get the Pendulum back in action.

And once again, if you are making cool Programs with Hypno.exe, I would love to see them (to help development, strictly professional), as would other users! The Hypno.exe Discord has a channel for requesting and sharing Programs (you can export them and upload them through Discord directly) and it would be amazing to see some of the thing people have created, even with the limited toolset at this time.

As always, please consider supporting development on either Patreon or SubscribeStar (or even a one-off on Ko-Fi). Every little bit helps both materially and psychologically. If that is not something you are able or willing to do, kind words through some social media platform are also always welcome and encouraging.

Changelog:

# Added

- Import Image Element!
    - You can now import your own images into a Program and display it proudly/melt minds.
    - Basic for now, will be expanded upon.

# Updated

- Turned off Instanced Stereo: I turned it on in anticipation of supporting VR in the distant future but in the present it was stopping people will older GPUs from being able to use Hypno.exe at all. Will burn this bridge later.
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d/Dev
Public post

Hypno.exe February 2025 Public Release

Hello everyone, and once again welcome to another Hypno.exe release!

January and Feb both have felt incredibly short in length, and this month's public release reflects that:

I spent the entirety of both January and February working towards implementing the new Image Importing Element, and to that end I have succeeded; it is available in this month's Supporter release, ready to use. This also means, however, that last month's supporter release (this month's public release) was a little lack luster. It includes a lot of backend work you cannot see, and a shiny new "Getting Started" guide on the main menu to help users, new and old, better understand how Hypno.exe works and how to use it effectively.

So look forward to next month (or become a supporter today).

Changelog:

@ Added

- Add a "Getting Started" guide to the main menu.
    - It shows on open, but you can tell it not to via the settings. 
- A lot of backend work to support importing images. Not yet release-ready.

And once again, if you are making cool Programs with Hypno.exe, I would love to see them (to help development, strictly professional), as would other users! The Hypno.exe Discord has a channel for requesting and sharing Programs (you can export them and upload them through Discord directly) and it would be amazing to see some of the thing people have created, even with the limited toolset at this time.

As always, please consider supporting development on either Patreon or SubscribeStar (or even a one-off on Ko-Fi). Every little bit helps both materially and psychologically. If that is not something you are able or willing to do, kind words through some social media platform are also always welcome and encouraging.

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d/Dev

Hypno. exe February 2025 Supporter Release

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Hypno. exe January 2025 Supporter Release

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The subscription gives you:
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  • Ability to support your Creator by pledging – one-time or recurring.
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Creator Stats

3 subscribers
27 posts

Goals

$0.00 of $150
per month
This should cover the most basic of Source Control and Build Automation options, meaning faster development and more build stability, as well as protection from data loss.
$0.00 of $300
per month
With this level of funding I will be able to acquire and use a pair of expensive plugins to enable the following: 3D fractals, for mind-bending, thought-blasting enjoyment, and Mobile VR support for android devices.
$0.00 of $500
per month
This will fund better quality Build Automation as well as Automated Testing. At this level of support I will also begin to investigate ways to provide a web-based version of Hypno.exe for use in modern web browsers, further enabling sharing and accessibility.
$0.00 of $1,000
per month
I do not know. I was not expecting to get this far. At this level of support development will be taken to weird, exciting places, depending on the road that got us here. Online servers for multi-user sessions? Probably. Perfect for long-distance people.

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Features

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.
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