New Combat Armor and Updates
I’ve started remaking the protagonist’s combat sprites. These new designs are inspired by the regular walking sprites to keep the style consistent. Ideally, I would create all 6 versions (including one without armor), but that would take a lot of extra time and delay the next release. For now, the Rank A armor will be applied across all combat sprites. In the preview, you can see the old armor compared to the new Rank A version.
At the moment, Ana is leading the community poll for the next animation, but many members haven’t voted yet. If you haven’t participated, you can still cast your vote until 08/27.
Now, I’d like to share something important with all of you. Developing this project is incredibly rewarding, but it also requires a huge amount of time and dedication. Thanks to your support, the game has grown a lot, but if the level of support doesn’t continue improving, it may become very difficult for me to keep working on it at the same pace next year.
I don’t want to stop — in fact, I’m fully committed to releasing the next two versions: 0.0.6 and 0.0.7. After that, I’ll need to re-evaluate the situation. My goal is to keep moving forward, but I want to be transparent so that no one is caught off guard.
With more community support, we can keep the project alive and growing. Every bit of help makes a difference, not just for the development speed but also for expanding the content, creating new art, and delivering the best possible experience.
If you have suggestions on how the game could improve, I’d love to hear from you — either here or on Discord. Your feedback and engagement are what keep this project moving forward.
Finally, I want to give special thanks to the members in the Noble Vampire tier. You’ll find a small tribute to you inside the game. If anyone prefers not to have their name included, please just send me a message.
Thank you all for your continued support. Together, we can make this game even greater.