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Course of Temptation
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Course of Temptation
Creating Course of Temptation, a detailed text-based adult life simulator game.
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Course of Temptation

Course of Temptation Dev Diary #38

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Course of Temptation

Course of Temptation Dev Diary #37

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Course of Temptation

Course of Temptation Dev Diary #36

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Course of Temptation
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Course of Temptation April Update (v0.4.26)


Here's this month's update from the contributor team and myself! This update has given a little attention to a lot of areas of the game, adding new events, polishing up encounters, and adding things like gardening, a workout stream, and sheer clothing.
This update would be a lot smaller without the hard work of the contributor team, so a huge thanks to them for their efforts this month!
If you're not aware, we're maintaining two parallel development cycles:
  • The monthly update might contain new event sets, new locations, or new mechanics, but usually focuses on extending existing content or polishing existing systems. It comes out once a month with whatever we got done in that time period... hence the name!

  • The roadmap update checks off one or more items on the roadmap, adding extensive new mechanics and a bunch of related new events in one go, often fundamentally changing how the game can be played. It usually takes multiple months. The next roadmap update is underway — it will be v0.5 and will add relationship mechanics to the game.

Thank you and I hope you enjoy!
v0.4.26f release notes:
  • The gender of professors is now indicated during character generation (contributed by drakon)

  • Phone UI revised (contributed by drakon)

  • More information about who you’re making a bet with in the Arcade (contributed by FastKoolUnwind)

  • Your phone reminders now include your current dare from the roommate’s partner (contributed by FastKoolUnwind)

  • UI pass on the People dialog and left panel (contributed by drakon)

  • A new laundry room scene

  • A bit more reactivity to being “messy” in some places

  • Tattoos can now have a (generally minor) effect on perceived style

  • You can now get the quad party invite event on campus, outside of your residence hall, to reduce the chances it’ll fire late

  • New sex act targeting butt-havers for those with a butt-fetishizing inclination and high Disinhibition

  • New world generation option: Traditional Sports Team Genders. You can uncheck this if you dislike the game’s tendency to create all-male football teams and all-female cheerleading teams

  • You now always learn the names of your teammates in pre-practice socializing

  • You can now pet the campus cats as well as dogs people are walking in town

  • Somewhat reduced days/shifts worked requirement for QuickieBurger promotions

  • UI pass on world generation options screen (contributed by drakon)

  • You can now directly ask for certain things to happen in encounters and NPCs will generally comply, depending on personality

  • You can now choose a favorite style during character generation to have a different outfit at game start

  • Every new character will now start with basic swimwear

  • Added a little yoga exercise event set to the gym

  • Thrift shop UI updated to be consistent with the new shop UI from the March update (contributed by drakon)

  • Added some of your clothing suggestions

  • You can now stow your bike outside your residence hall if you’d prefer to walk (but you don’t need to lock it up, it’s just an option)

  • Your homework grade now partly depends on passing a skillcheck relevant to the class (generally fairly easy, but this helps set the stage for one day advancing in year and taking harder classes)

  • Fixed a bug that’s been in since release(!) making homework significantly easier than intended

  • Added a couple dominant actions to certain positions for encounters (contributed by Falc)

  • Added some more opportunities for rumors about you to spread both on campus and in town

  • Added some more events for high reputations of various types

  • The streaming platforms now offer a little bit of merch. You might even get some comments!

  • Added a couple new decision points to esports game events

  • Added a new recurring practice event for successful esports teams

  • Added a couple minor “distractions” during swim meets

  • A brand new dare from the roommate’s partner! (contributed by Meat Glacier)

  • You can now choose to abort any ongoing encounter. Note that, naturally, this tends to make partners unhappy!

  • Changes to your cash balance in the current passage are now shown in the left panel

  • NPC attraction can no longer be completely disabled by the turnon/turnoff system, instead at worst just making them more difficult to pursue — this should keep things more consistent (for example, solving the fluctuation in the number of football players you need to pursue)

  • That one laundry event revised again, giving you even more control over the outcome

  • Fixed an issue that was making it difficult to recognize the bus tour NPCs later in the game

  • Added a gardening activity in a greenhouse on Hallowell Road. This is mostly just a relaxation-boosting activity, but you can grow plants for a tiny profit, and it’ll be a basis for future content!

  • Removed “throw away” action in wardrobe menu. If you want to get rid of clothes, use the thrift shop!

  • Added a workout stream type

  • Some tweaks that should make encounters flow a bit more smoothly

  • Added sheer clothing. We’re starting small with a few sheer tops, but the important thing is the framework is established!

  • Edited a bunch of passages to have reactivity to sheer tops, though some have probably been missed. If you see one and want to help, please report it here or in the Discord!

  • Some Disinhibition requirements changed. Immediately post-release, there weren’t that many ways to raise it reliably, so we mostly stuck to a scale of 1 - 3. I think that’s no longer the case, so we’ll adjust to a scale of 1 - 5 to be more in line with the Exhibitionism scale.

  • Added some free disposable shoes around to prevent shoeless people from getting stuck (also, if you notice your shoes disappear, please export a save as soon as you notice so I can try to figure out why this very rare bug happens to some people!)

  • Many small fixes and tweaks

Download:
itch.io

Note: If you were part of early access, a reminder that the early access version will no longer be updated (until the next early access period next month). Please migrate your save to the current public version using the save export/import function (instructions are on the early access page).
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Course of Temptation

Course of Temptation Dev Diary #35

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Course of Temptation

Course of Temptation April Update Early Access (v0. 4. 26)

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