Version v0.2.3.1 available for Tiers 2 + Graphic Improvement
Hi everyone!
Today I have a lot to talk about, so let's get to it.
First of all, I have a developer friend who's been asking me for months to remove the "alpha" label from the game versions. My original intention was to keep the "alpha" label until the game could be played from start to finish and had an ending, even if it was abrupt or incomplete, and then move on to the "beta" stage, where I'd work on completing all the decision branches and character storylines.
However, a player recently told me that after a year, the game is still in "alpha." So maybe my dev friend wasn't wrong, perhaps the audience really does perceive this game as being less complete compared to others in development. Because of that, I've decided to remove the word "alpha" from the versioning and switch to a "v0.x.x.x" format. That means we're now on version v0.2.3.1.
That said, version v0.2.3.1 is now available for Tier 2 and up. This update fixes several issues, such as missing content I didn't have time to include earlier and some visual bugs (this version still lacks a few minor things, like UI elements for interacting with the changing rooms, but those are just details that don't affect gameplay or the story). You can grab it directly
from my Discord, or if you prefer, send me a private message here and I'll send you the link.
But the most noticeable change in this update is a major improvement to the game's lighting, which makes the visuals look significantly better. You can see the difference in the image attached to this post and judge for yourself. Let me know what you think, whether you want me to stick with this new visual style or go back to the previous one. (If there are a lot of mixed opinions or strong criticism, I may need to create a poll.)
For now, this new lighting update will only apply to newly created scenes going forward. Once I finish all the Wednesday scenes and that day is fully implemented, I'll go back and re-render all the previous scenes with the new graphics, and add other improvements like animations and extra scene details.
I think that's all for now. As always, thank you so much for being here and for your support. 💖
I hope you enjoy this new update.
Cheers!
Changelist:
- Graphical improvement in renders.
- Visually improved videos.
- Fixed some renders with visual errors.
- Added more details to the medical exam scene.
- Added decision saving during the medical exam scene.
- Reduced the amount of libido required to take a detailed, lustful look at Emily when you first meet her.
- Added time progression during the infirmary scene.
- Fixed a bug that allowed the fantasy scene with Kally to trigger at an invalid time, which broke the game.