Dev Log #7
This dev log is going to be a shorter one, since I don't have too much that's new to share. I touched on a lot of this already on Discord, but I'll talk about it here too, for those that aren't in the server.
Also, I do apologize for the log being a day late. I was feeling very bad yesterday and didn't get around to posting.
I've been working on revamping the graphics of 0.1 while simultaneously developing chapter 2. I figured as long as it doesn't extend the release time, why not improve things? The graphics overhaul is about 2/3 of the way done in about a week's time and should be finished soon.
Why Change the Graphics?
Some of you probably noticed that as chapter 1 progressed, the graphics got significantly better. With the time after releasing 0.1 where I was mostly just marketing my game, I was also working on refining my graphics to get a good and consistent visual style that I like. This caused chapter 2 to look vastly different and much better than 1. Too different, I think.
I really wasn't happy with the majority of 0.1 visually, but I was really excited to get it out there for people to experience. That excitement caused me to overlook how bad the start of it really was and led to the dissatisfaction that I now have with it.
I told myself that I'd try and remaster it alongside developing 0.2 and not delay the release of it, which should have a patron release in January, if nothing goes awry.
For those who may be concerned that this will become a habit, don't worry, it won't. I will likely still improve and older things will look worse than newer things... but they won't be outright bad. So I won't feel the need to go back and do this again for future releases.
Anyways, that's about it for now. I've attached some images from the rework for those who are interested in the improvements I'm making. Oh, and nothing else is changing. So, for those who don't want to go back through it just to see the graphics, there is no need to. Thanks for your time, and have a lovely day!