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EXXXOLIFE profile
EXXXOLIFE
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EXXXOLIFE
ExXxOLIFE - single-player platformer-survival game for adults.Year of 3152. Andromeda nebula, a cosmic anomaly of unknown type. All links: http://linktr.ee/exxxolife
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EXXXOLIFE

Game update! v0. 4. 0. 3 en, fr (attached to this post)

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Hi everyone, the last week has been full of distractions, but nevertheless I did the "plan minimum":
  • Finished with battle animations for Corrupted Males (9 short animations in total) + minor additional animation for Jessica (Catched-2)
  • Integrated the character into the game
  • Fought a nasty frame desynchronization bug in some animations
  • Minor various improvements and fixes
Now I have to make a set of secondary scientist characters for the lab levels. I'll try to reuse existing models more, so it doesn't take too long.
Thank you for your attention and support, wishing everyone all the best!
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EXXXOLIFE
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Hello everybody! I hope you're doing well!
I have another dev-log with a new enemy character for the game:
* A lot of new ambient sounds for the "dark" levels (searching, adjusting, looping)
* Added falling dust on camera shake
* New enemy character type - Corrupted male, with some variations to combine (2 types of heads, arms, leg clothes). Also created 2 idle animations for him.

And already assembled (since the character is broken into different parts for combining from different bodyparts and for optimization) on a level with idle animations:
And now I have to do a lot of animations for combat.
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EXXXOLIFE
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Hi everyone, another dev log update, in the 2 weeks I've been working on:
*main* Reactor Cooling Level (~80% completed)
* New metallic floor tile
* Chains optimization
* Fire effect
* Cooling fluid tubes with effects
After I finish the level, I'll make its mutated inhabitants.
Thanks for your attention and support, I really appreciate it! Have a nice day!
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EXXXOLIFE

Hello my dear subscribers! My last couple weeks of working on the game have been very productive....

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Dev-log (for the past two weeks):* Reworked some of the dialogue triggers for entering the scient...

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New character for the labs

Also made idle animation for him. But I'll do the rest of the animations for the scenes later.
Ugh, feeling a bit tired, I need to get a little distraction.
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