VR Poll results, and almost done with my break!
Hey!
The VR poll has concluded and the winner is Jane. Jane received 113+113 votes, the same amount on both platforms! Gibby received 126+69 votes, being much more popular on patreon, compared to substar!
So, after I take a break from working on Diminishment again (Likely after February, we'll see), I'll prep Jane's scene for VR, and render it out. Depending on the total render time, I might render it mostly only during nights, but we'll see once I get there. Since the results were relatively even, I'll likely give the gibby clip the same treatment a bit later as well, depending on how trouble the Jane clip was, of course, as I don't want to take too much time out of my other work.
In other news, I'm almost done with my break, and should be back to work, roughly within a week.
I took a longer break, hoping to try out a more even work schedule, after I'm properly rested. I've always tended to prefer to work in intense bursts, as in do a period of intense work, and then take at least an equivalent amount of time off, where I do no work, except for mandatory management stuff.
I think this has started to become a bit too taxing for me in recent years, so I've decided to try and get more of a routine going for the creation process this year. The goal is to both increase my mental well being, as well as increase output, as I get used to this, assuming I can of course!
You can't teach an old dog new tricks, and all that, so we'll see how that goes. I tend to have issues with getting too engrossed in anything I happen to be doing, so how I've been doing things has been pretty natural for me, but it has become increasingly taxing along the years, to transition from the "nothing but personal time" period, into the "nothing but work" period.
I do feel this is a necessary step going forward, so I'll do my best to acclimate. My plan is to start doing bi-weekly inprogress releases. I don't expect it to bee 100% smooth from the get go, but hopefully it'll get there!
I'll aim the next playblast release for the 8th of February. I'll likely post a short text update around the end of the month, to let you know how things are going. If things don't work out, I'll eventually revert to my usual style of working, but I want to at least give this a proper shot.
That's all for now!