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Debasing_Grounds
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Debasing_Grounds
I'm Rax and I'm developing Debasing Grounds, a web-browser based RPG that takes place in a post-apocalyptic world.
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Debasing_Grounds

Are you interested in the option of having alternative starts after character creation? If so, wh...

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Debasing_Grounds

Here's the link to version v0. 36: "Gender Bending, Cross-Dressing, Substances, NPC capture" Upda...

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Now available for subscribers: Debasing Grounds v0.36: "Gender Bending, Cross-Dressing, Substances" Update. Here's the changelog: 

Gender Bending and Crossdressing:

  • Players can take substances to change their base femininity/masculinity.
  • Taking 'hormone cocktail' items now has an effect on stats: A1 increases base maleness, B1 increases base femaleness, D4 increases lust.
  • When the gender bending toggle is active, players can switch from male/girl/female/boy after reaching a base masculinity/femininity threshold.
  • When the gender-bending toggle is active, NPCs can also gender-bend to d-girl/cunt-boy once the NPC's masculinity/femininity reaches a threshold.
  • When the gender-bending toggle is active, hermaphrodites can appear male or female. The toggle between the two is set to 0 masculinity/femininity.
  • Hermaphrodites will be referred to as male or female depending on their base masculinity/femininity (previously the default was female).
  • New cross-dressing toggle. When enabled, the PC will be perceived as male/female based on its overall femininity/masculinity, including clothing items. 
  • Plain jeans, sweatpants, and dress pants now give items maleness.
  • New items: low-rise jeans, high-waisted jeans, dress pants, leggins (female), hoodies (male).
  • Andrew (Coffee Shop) will give players feminizing hormone cocktails starting at Submission > 40 if they have a feminization fetish.

Substance Giving:

  • New substance: Benzos
  • Players can suggest that NPCs consume substances.
  • Players can offer drinks to NPCs in bars/nightclubs.
  • Players can attempt to slip substances into NPCs' drinks: hormone cocktails, alcohol, benzos
  • Some NPCs will offer drinks to players in bars/nightclubs.
  • Some NPCs will try to slip substances into players' drinks.
  • Steroids and testosterone now increase masculinity by 2
  • Players can give substances to restrained NPCs during hookups.
  • NPCs can resist being given substances. Players can try to force or coerce them, resulting in a violation penalty.

Capture:

  • Most NPCs can be captured long term in player owned dungeons.
  • Captured NPCs won't appear in other locations and random events.
  • Captured NPCs can ask the player to release them.
  • Players can administer substances to captured NPCs.
  • Violation stats are now displayed on the NPC details page.
  • Violation stats can be reduced by trust increasing actions.
  • Players with an electric prod can train NPCs into electric play fetishes.
  • Players can train NPCs to have an edge fetish.
  • Players can train NPCs to have a spanking fetish.
  • Pawnshop, jewelry, drug, hardware, fashion, food, and piercing shops now close when their owner is captured.
  • New alternate receptionist at Isara Inc (Ginne) if Avi is captured. No receptionist options if both are captured.

Other:
  • Removed references to the PC's emotions in the coffee shop in actions where those emotions were not explicitly chosen by the player.
  • Added 'fox ears' item sold at the sex shop.
  • The hardware and trinket shops now sell rope.
  • The list of generated NPCs can now change dynamically.
  • The aggressive customers in the coffee shop are now dynamically selected.
  • Stealing Chance from NPCs' homes will now always succeed if they've collapsed from exhaustion.

Bug fixes:

  • Fixed bug where Waredrove stats would not update when an item was unworn.
  • Fixed a bug where if a player had more than one item of the same type, sometimes all of them would disappear when used.
  • Fixed "Step away from his" typo.
  • Changed the "You're done looking at clothes" description in the hardware store and sex shop.
  • Fixed a bug that broke the inventory when getting a Test ID card as a favor from a Synapse employee.
  • Fixed "Whip him/her" showing up as a chat action
  • Fixed player appearing in different places when finishing purchases from slum shops
  • Fixed a bondage bug in Olena's mansion
  • Fixed a dungeon layout bug in 4 East Pg Apts 2 and 7
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Debasing_Grounds

Here's the link to version v0. 35: "Harrow's manor, quests and jobs and interface update". The do...

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Debasing_Grounds
Public post
Now available for subscribers: Debasing Grounds v0.34: "Harrow's manor, quests and jobs and interface update". Here's the changelog: 

Harrow's Manor:
  • Olena Harrow can now be selected as male at startup (becomes Olen Harrow)
  • Support for NPC name change on gender selection
  • Changed scenes in submissive path at Olen/a Harrow to allow her to be male
  • New party event at Olen/a Manor with gameplay that allows for four different outcomes
  • Players with enough town reputation can now suggest Olen/a Harrow to find an NPC to work at their manor.
  • After finding someone for the manor, Olen/a will now be willing to offer the player the quest of her town council.
  • New player-centered gangbang scene in Olen/a's mansion
  • New Olen/a-centered gangbang scene after successful Lust and Trust checks. Players can watch or join

Quests and Jobs:

  • New weekly job at Morgan's Manor / Isara Inc to bring one of the manor's animals to Isara's Equiknot's den
  • New options for earning Isara Inc/Town reputation during the job sequence
  • New Equiknot scenes in Isara Inc: Anal Training (Dominant)
  • New quest from Sagara at Pangolin Pharma after attending the weekly meetings
  • New way to get the Equiknot DNA sample during the Morgan's Manor quest
  • New, higher paying job in the Pangolin Pharma factory after completing the quest
  • New option to successfully pass the weekly meeting at Pangolin Pharma after getting the new job
  • Players can now recruit NPCs to be test subjects at the Red Lab in exchange for e-coins or adrenaline.
  • Players can trade the amount of silver required for the NPC to accept being a test subject
  • Players can fix the shower leak at Thulle for a small reputation gain

Other changes:

  • It's now possible to buy food at the grocery store
  • New NPC at the grocery store
  • New consumables: Caffeine drink (reduces exhaustion), Dissolved ethanol (reduces anxiety), Soda (reduces exhaustion)
  • Encounters will only repeat after a certain amount of time, depending on the difficulty level
  • Encounters will no longer have a change that triggers immediately upon starting the game.
  • "Whimper Submissively" no longer available at the beginning of the sex sequence

Bugs:

  • Fixed a bug that mixed up NPCs name's in some multi NPC scenes
  • Fixed bug that didn't keep light mode when loading a game
  • Fixed a bug that would leave players locked in 5 East St manor once they got its key
  • Fixed a bug in Thulle warehouse's lootbox
  • Fixed a bug that didn't show sex start of acts done at some locations
  • Fixed a bug that had the Red Lab NPCs not show up
  • Fixed a bug that made approached NPCs show to be anonymous
  • Fixed a bug that showed having sex with one's partner as cheating
  • Fixed a bug that had some NPCs not show at their usual locations
  • Fixed a bug that wouldn't let players leave the sex sequence if having sex in the training stables right after recruitment
  • Fixed bug that didn't update the NPCs home after recruiting them
  • Fixed text bugs at Sagara's after meeting punishment scenes

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Debasing_Grounds

How important is in-game art to you?

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