Now available for subscribers: Debasing Grounds v0.36: "Gender Bending, Cross-Dressing, Substances" Update. Here's the changelog:
Gender Bending and Crossdressing:
- Players can take substances to change their base femininity/masculinity.
- Taking 'hormone cocktail' items now has an effect on stats: A1 increases base maleness, B1 increases base femaleness, D4 increases lust.
- When the gender bending toggle is active, players can switch from male/girl/female/boy after reaching a base masculinity/femininity threshold.
- When the gender-bending toggle is active, NPCs can also gender-bend to d-girl/cunt-boy once the NPC's masculinity/femininity reaches a threshold.
- When the gender-bending toggle is active, hermaphrodites can appear male or female. The toggle between the two is set to 0 masculinity/femininity.
- Hermaphrodites will be referred to as male or female depending on their base masculinity/femininity (previously the default was female).
- New cross-dressing toggle. When enabled, the PC will be perceived as male/female based on its overall femininity/masculinity, including clothing items.
- Plain jeans, sweatpants, and dress pants now give items maleness.
- New items: low-rise jeans, high-waisted jeans, dress pants, leggins (female), hoodies (male).
- Andrew (Coffee Shop) will give players feminizing hormone cocktails starting at Submission > 40 if they have a feminization fetish.
Substance Giving:
- New substance: Benzos
- Players can suggest that NPCs consume substances.
- Players can offer drinks to NPCs in bars/nightclubs.
- Players can attempt to slip substances into NPCs' drinks: hormone cocktails, alcohol, benzos
- Some NPCs will offer drinks to players in bars/nightclubs.
- Some NPCs will try to slip substances into players' drinks.
- Steroids and testosterone now increase masculinity by 2
- Players can give substances to restrained NPCs during hookups.
- NPCs can resist being given substances. Players can try to force or coerce them, resulting in a violation penalty.
Capture:
- Most NPCs can be captured long term in player owned dungeons.
- Captured NPCs won't appear in other locations and random events.
- Captured NPCs can ask the player to release them.
- Players can administer substances to captured NPCs.
- Violation stats are now displayed on the NPC details page.
- Violation stats can be reduced by trust increasing actions.
- Players with an electric prod can train NPCs into electric play fetishes.
- Players can train NPCs to have an edge fetish.
- Players can train NPCs to have a spanking fetish.
- Pawnshop, jewelry, drug, hardware, fashion, food, and piercing shops now close when their owner is captured.
- New alternate receptionist at Isara Inc (Ginne) if Avi is captured. No receptionist options if both are captured.
Other:
- Removed references to the PC's emotions in the coffee shop in actions where those emotions were not explicitly chosen by the player.
- Added 'fox ears' item sold at the sex shop.
- The hardware and trinket shops now sell rope.
- The list of generated NPCs can now change dynamically.
- The aggressive customers in the coffee shop are now dynamically selected.
- Stealing Chance from NPCs' homes will now always succeed if they've collapsed from exhaustion.
Bug fixes:
- Fixed bug where Waredrove stats would not update when an item was unworn.
- Fixed a bug where if a player had more than one item of the same type, sometimes all of them would disappear when used.
- Fixed "Step away from his" typo.
- Changed the "You're done looking at clothes" description in the hardware store and sex shop.
- Fixed a bug that broke the inventory when getting a Test ID card as a favor from a Synapse employee.
- Fixed "Whip him/her" showing up as a chat action
- Fixed player appearing in different places when finishing purchases from slum shops
- Fixed a bondage bug in Olena's mansion
- Fixed a dungeon layout bug in 4 East Pg Apts 2 and 7