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456 - October Is Almost Over.
HALLOWEEN is coming. My costume for this year will be a long-dead mummy with a sign on its chest saying "BIOWARE". What? Too soon? No, wait, that's not inclusive enough. It should say "AAA video game industry". SHOP. First things first. Let me present to you this week's addition to the shop/gallery: Iris's brother CG. The pack includes the low-resolution PNG SGs ripped straight from the game and the PSD file. ^^ AI SLOP. MrLazare did his thing again and sent me a whole bunch of cool AI creations based on my work. This time, it's cool video game covers from games that I'm sure exist in a parallel universe somewhere. There are quite a few of them. If you're curious to check them out, the pack can be found in the attachment to this post. THE INDIFFERENCE. A few days ago, a friend sent me a link to sign the "Save MASS Effect" petition. I did as he asked because I knew it would make him happy. The thing is, the news about BioWare getting shut down didn't evoke any emotions in me at all. Neither positive nor negative ones. While I was playing Dragon Age: Inquisition, I went through both denial and bargaining. With ANDROMEDA came acceptance, and after that, it was just indifference. The real BioWare died in 2012, when the last founding fathers left it. THERE IS STILL HOPE? Some people say that The Expanse: Osiris Reborn will save us, but I've been hurt way too many times before, so I remain pessimistic. I will believe it when I see it. After all, it's being made by the same guys who created Pathfinder: Kingmaker, and the writing in that game was laughably bad. The character models look reassuring in the trailers, but the game itself may never be released, or the models could get nerfed before release. Anyway, like I said: I'll believe it when I see it. -_- THE WORK. Work is work, zug-zug. I feel like I have been saying the same thing every week lately: I am working on Irma's bonding events. But it is what it is, just toiling away towards a brighter future. One of the scenes was missing some liquids, so I had to unsheathe my drawing tablet for a few hours, and after that, it was back to coding and writing. The plan for this week is more of the same, I'm afraid. Nothing too exciting for now. Thank you for your patience and support. Laterz.
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455 - Ranting Time!
HELLO, and welcome to another Monday Post. That's right, it's Monday again, which means it's time for me to spend several hours putting together a post where I rant about things nobody cares about, only to have it read by a select few of the truest and most loyal bros who actually give a damn! Let's do this! ^^ A WIP THAT SURVIVED. I updated last week's shop item with a WIP file I found on my HDD purely by accident earlier today. I was sure that none of the extra files had survived for this drawing, but apparently, one random file did. ^^ SHOP. This week's Shop/Gallery item is another old TMNT illustration of mine, featuring a peculiar situation involving Irma. Very much in line with my current workload for Reporter Trainer, where I'm mostly focusing on Irma's personal training events at the moment. Anyway, this is an old piece, so I doubt you haven't seen it before, but I can promise you that you've never seen it in such high resolution. Go check it out! :) YAHOO! The downfall of Yahoo Mail continues. I haven't done any research, but I'd assume they put someone new in charge last year or something, because all that's been happening since then is the continued degradation of everything, starting with the UI and ending with actual features getting cut. Now I've received a weird email saying that I need to start paying for my inbox or they'll start showing me ads. This is bullshit. My account is over 20 years old. The least they could do is spare the old guard like me from this bullshit. Also, I love how the email is in Spanish, even though all our communication has been in English up to this point. Whatever. All things must come to an end. I've already gone through denial and bargaining... acceptance is just around the corner. -_- FA: FORTUNE'S WEAVE. The new Fire Emblem has a completely misleading advertising campaign that made me believe you wouldn't be allowed to play as an "avatar" and would instead be forced to choose one of the preset characters: a chick, a dude, or a little boy. Apparently, that wasn't the case, and finding that out made me interested in the game again. But after doing a bit of research, I found out that the devs apparently toned down all the S-supports and romance stuff, so I lost interest in it again. Well, it's for the better, since I don't plan on getting a Switch 2 anyway. ^^ FE: AWAKENING. Getting disappointed for the second time by the latest FE game got me in the mood, though. At first, I thought about doing another Three Houses playthrough, but I really hate how underwhelming the romance endings were in that game. All you got was a poorly drawn CG and a bit of text. I love the ability to romance literally any girl in the story in that game though, and according to ChatGPT, only three games in the series allow you to do that: Three Houses, Awakening, and Fates. Well, time to get back to playing Awakening, I guess. In Japanese, of course, since this game has a notoriously bad translation. ^^ AI SLOP. Here is this week's AI slop. The file is attached to this post if you're interested. It contains a few more pics of Avy. I know it has little to do with the game, since the style is completely different here, but that's what makes it interesting to me. I really like how MrLazare managed to get ChatGPT to make her look very close to my original design while still making her photorealistic. ^^ HATING THIS! A few days ago, I sat down to work, only to find out that my laptop had decided to install a Windows update without asking for my approval. As a result, I wasted about 30 minutes of my workday on this bullshit. I turned off automatic updates a long time ago, so this was the first time I had to experience this crap. Why now, though? Did Microsoft decide to disregard my user preferences? I wouldn't be surprised. This reminded me of how, last year, I was seriously considering switching to Linux. -_- THE WORK. I continue to work on Irma's events, and that's all I have to say. I know it doesn't sound very exciting, but it is what it is. Just another week has gone by at the workshop. This week will be more of the same, I'm afraid. Thank you for your patience and support. I'll see you all next week. Laterz. ^^
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454 - Splendid.
HELLO, and welcome to another Monday Post. Yes, it's that day of the week again. Time for me to do my duty: post the Monday Post, and for you to do your duty: read at least some parts of it. ^^ SHOP. First things first: this week's Gallery/Shop item is another one of my old illustrations called "We All Chipped In". Heh, I used to name all my drawings back in the day, didn't I? XD Anyway, for additional info, please read the item's description in the shop. Moving on. AI SLOP. I know that AI pictures tend to trigger some people, so lately I have been just keeping to myself all the amazing creations MrLazare keeps sending my way, basically non-stop all this time :). o7 Anyway, I decided to share at least this one because both of the girls look not only cute but also very much in character here. And it also looks almost completely photorealistic. I mean, I still get a vague AI feel from it, but it looks very close to a photo of some real human cosplayer girls. Even though April's turtle pedant looks like a cross here. (The full version is attached to the post.) YU-NO: A girl who chants love at the bound of this world. I own a Nintendo Switch version of this game. Well, I "own" it digitally, so I should probably say that I am just renting it at the moment. Anyway, I played a few hours of it before puting it aside in hopes to play properly oneday, but last week I learned that it's actually a remaster of a much older game. And from the artwork comparioson I see that the art got absolutely masacared in the remake. I mean, remakes are almost always inferior to the original (IMHO), but now I know that it's not only true for your regural games but for Visual Novels as well. -_- FUNNY THING. A couple of days ago, I randomly remembered The Guild, a fan-made YouTube TV show that I watched 20-something years ago. I remember really liking it. It was a silly little show made by the fans for the fans. I decided to dig it up. I opened the first episode (which is 3 minutes long) and started watching it. Then I noticed a link to the new The GUILD movie's Kickstarter campaign in the comment section. I got really excited at first. Seeing all the actors (minus the Asian chick) together again really pulled at my heartstrings. But then I started watching the trailer and... I don't know how to explain this... Everything about it felt wrong. I felt like none of what made the original show good was present here. Well, I suppose I'm just not the target audience anymore. Moving on. (The original show still holds up, though.) AI SLOP 2. Don't blame me, blame MrLazare: he sent me this real-life render of Avy the skater girl, and I felt like keeping it to myself would be a crime or something. Anyway, the full picture is attached to the post in case you're curious. THE WORK. Believe it or not, I am still doing the same thing: art assets for Irma's bonding events. I still have a lot of work ahead of me, unfortunately. As I mentioned before, I really want to give every girl in the story two very different ending routes (apart from Linda, the channel boss's mistress). Over the last couple of weeks, I've started having some strange thoughts: maybe I should do this only for April and Irma, while the rest of the girls (Avy, Tiffany, Kimmy, and Victoria) would get only one ending each? But that sounds so boring... If I give a girl only one set route, it puts the responsibility on me as a creator. But this two-ending setup puts all the responsibility for the girl's future on the player, and I really like it that way. Anyway, for now, I'll just suck it up and keep working according to the original plan. CONGRATULATIONS! You have reached the end of this week's Monday Post. I really have nothing to add. Thank you for your support, and I will see you all next Monday. Laterz.
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