Hey everyone! It's been an exciting week since releasing the first public build of RBNX. It's awesome how many people have downloaded our demo - and how many have been excited enough to donate on itch already! Many thanks to everyone involved this early, your support is keeping our motivation to develop new content high.
On that note lets talk about future updates. The current state of RBNX is as a bare-bones demo showcasing the shmup elements of gameplay on a single level, locked on the hardest difficulty. We're very proud of of the game so far, but obviously there is a long way to go before it's complete. The majority of major game systems are at least partially implemented, which was a major goal the team had before showing anything publicly. That means future updates will be able to incorporate content and gameplay that our early followers will find interesting instead of game systems that are mostly behind the scenes. Future updates will go into more detail about some of these systems, but for now we have this rough outline of the roadmap ahead of us:
Surely more tasks will pop up along the way, so expect some changes to this in the future. We're looking forward to the journey, though, and hope you are as excited as we are to finally S.C.O.R.E.