02/29/2020 - Weekly's Newsletter

Complex Society v0.17 is out now. It's the first update since I officially changed to monthly releases instead of bi-monthly as I initially wanted. The change was mostly because when I tried to do bi-monthly updates I got carried away and I took almost 4 months because I kept adding things, but so far all the monthly updates didn't take longer than a month and a half so I should be able to do more content in the long run.

I already started working on v0.18 (and the patch for the map icon for v0.17, more about that below) and I did polls to let supporters choose what character should I do first in v0.18. So far Alice is winning again (6 votes), then Elly and Nicole in a tie for the second place (5 votes) and lastly Lucile and Daiana (tied too, 2 votes). My tier rewards are messed up, voting in polls should be something from +10$ tiers but since I only have three +10$ it wouldn't be fun to do a poll that small so I always let 5$ vote as well. That's something I did since the beginning, the news now are that I'm giving 10$ tier two votes to compensate for that.

Even if Alice wins again (and she's my favorite girl too) it's not like I will advance Alice's story forever. Eventually I'm gonna need to do other characters to keep advancing Alice so Alice won't be an option to vote, or if I really want or feel like I should do something with another character I'm gonna add it to the update as well.

Right now I'm working on a fix for the map icon problem some people reported. Apparently is just a small number who had that problem but it's enough to be worried about it. I think I know what is it but if it is what I think then it's just like a very unlucky thing to happen for those players, not really a bug.

In any case, any player having that problem can open the console command, type "f_mainmap = True" and press enter, that should fix the problem.

That's all for now. Longer post than usual but I had a lot of things to cover. Thanks for reading.