Sprite Upgrades

At the moment, I'm focused on producing the CG events and animations, so the gameplay sprites I use is still up in the air. While I was conceiving the project idea, I had gone through different sprite designs up to the biggest one I made now. The difference is that the big one is bone-animated via the program, Spine (which I use for my CG animations as well). I found myself more accustomed to Spine animations over pixel sprites.