Public Release 0.1508 - Sayori Route Additions and CG Bonanza!

Hello again, folks! 

There's a few things in this release that I'm pretty excited to show everyone ^.^ Firstly, with the main sprite work done I've been able to turn the art budget to CGs, so we now have art depicting the start of the game, one of the main endings and the start of Sayori's Alter path. They came out really good, and I expect to insert more CGs at a good pace from here on out~
Hiroko's route had a second ending written for it, but Sayori's Alter path is the other thing I'm hyped about. Since her route came out, I left a fragment of story depicting one of Kyou's more irresponsible choices. Since then, ideas of how it might play out have been in my head for months and I decided I really needed to set them free~ While I didn't have time over the holidays to complete it, there's a fair bit of new dialogue along with a (very) rough draft of what comes next, up to just before the epilogue. I think it'll turn out to be one of the more interesting paths in the game so I'm looking forward to getting it written to at least one conclusion in time for next month's release~
All in all, I'm quite happy with this month's output~ I hope you all enjoy the update, and look forward to more CGs and a conclusion to Sayori's new storyline next time ^^

Download
Mac 
What's New 
  • You can now choose to convince Hiroko not to go through with her decision at the end of her route, leading to a different ending 
  • Added much more story to the Sayori Route Alter path, on the decision branch where Kyou keeps Sayori in her altered state (much of it far from finished) 
  • New CGs added for: Introduction scene with Kyou, Delusion route main ending and the start of Sayori's Alter path
  • New Kyou sprite has been added to the game... for better or worse
  • A rudimentary CG gallery has been added to the main menu
  • Updated the code in most of Kyou's spoken lines to ensure his new sprite shows up with an appropriate expression in the more recently-written scenes (He may still be missing in some scenes, though)
  • Some minor textual additions made to the existing script on most routes
  • Added a couple more songs to the soundtrack. They play during Sayori's new path
  • Fixed a minor bug in the Android version where Nozomi's sprite didn't display for a few lines on the Delusion route if Kyou confronted Sayori
  • Fixed a couple minor bugs common to all versions where Nozomi's sprite doesn't display for a single line on Sayori's route, and on the Villainous route
  • Fixed a display bug on Nozomi's route, when Kyou decides to test his theory and pushes Nozomi further
  • Added several new background images to accommodate Sayori's new story
  • Word count is now over 138,500