Dev Update #150


The beta test is ongoing.
So far we didn't find any game-breaking bugs. Fingers crossed it stays that way. We'll keep it on the test until next Thursday, just to be safe but I'm confident we'll have cleaned most of the update by Monday.
I'm also testing a few things on the side, to see if I can add some last-minute features.
Producing an Android build is also on my task list. The size of the game is now widely beyond the 2Gb limit that is recommended for android apps. It's a bit worrying and there's nothing I can do about it, except compress images further. Which means losing quality. Which is obviously something I don't like.

The quick sum up :
  • Day 6 Part 2 will contain 8 scenes (Scenes 11 to 18).
  • Scenes 11 to 18 are written.
  • Scenes 11 to 18 are posed and rendered.
  • Scenes 11 and 18 are fully coded.
  • 28 725 words, 9158 lines of code. 893 shots are posed, rendered, post-processed and exported.
  • I'm hunting and correcting typos and bugs.

You can follow my progress with this Trello board!

Thank you very much for your support!
The Naughty Captain.