Battletits [0.1897]



So this update brings with it a fundamental new change; a new working prototype of the character creation screen, which for the time being features color changes only. In future, I hope to bring it up to speed to previous releases, but with the added streamlining, stability and everything generally working as it should.

Things are still quite rough round the edges for the moment, but in time comes polish, and with polish comes SHINE. With the introduction of the color kit, I'll be putting in eyes, hair, faces, etc.. These things are already on the table, but have yet to be fully implemented. As you can see bewbs and vagine are also in (in early, primitive form), as will the other types of genitalia, and these things shall come in time.

Looking forward to be able to present the varnished gem in my mind finally to all some time soon..!


Changelog -

- Added Character Creation (Color only for the time being)
- Modelled bewbs and vagine

- Changed torso midtones a little, but in future I've had the idea of having swappable torso midtones in case some characters have a pudgier/more supple midriff/belly or even six pack, etc, I really want to create as much functionality and personalisation for the player as much as Possible without creating too many problems on my end


Elephant in the room, in case you were wondering, NO area collision is not yet in, natural area transitions are not yet in, everything must be attended to in its own time, but for now things are still underway.. The only structure that is really in is also the ancient temple, the village is more of a.. Couple piles of sand in the middle of a basin.. Lol.. Rest assured, all these things will be added in time. Sayonara!