Weekly Update

Okie doke, have a bunch of stuff I need to do this week as well haha, the schedule for some of the projects I have planned out had a bit of a road block cause of the whole thing that's going on with Star Cove, but I'm working on how to get it sorted out. There's supposed to be a project that's coming out soon that's an RPG where you manage a Tarven, go into dungeons to collect items to cook, upgrade stuff with quest, unlock new party members/customers and etc, basically if Nano-control was Fallout, this new project would be Elder Scrolls, that kind of thing. Pretty exciting stuff, but we'll get there when we get there. Not sure why I mentioned it now that I think about it, but I typed too much to delete so yeah. Uh, let's just move on.
So agenda for the week would be Star Cove mostly, I'm breaking stuff further down and I'll probably get a test group for what I have planned. I'll probably break the events into their separate segment, have the pre-requisites listed out and then link the ones that are related to each other. Then I'll combine that with the time the character has left before the next event triggers, which should give a nice little pace of events. Instead of having things happen, we'll make it more RPG like where you can decide what to do with your time, I should be able to add in more pieces of stuff in it, but then again, it's all pretty impromptu, so fingers crossed.
Jikage Rising is pretty much taking the back seat this week as usual, but Raiha is working on some fun outfits, I'll have them up for showcase after it's all sorted out. Might have Raiha redo Kurenai, Shizune, Anko and Ayame so the style matches as well, but it's probably going to be a future thing. 
Jikage Rising (ETA: v1.19 for Patrons on  16th July, v1.18 for the public on 2nd July)
-Kurotsuchi scenes
-Another Kurotsuchi scene
-Kurotsuchi event
-Adding in new outfits
-Adding in missing animation
-Maybe another scene for a different girl (if we have time)
-Ability to recruit Ino to join battles
The Star Cove Incident (ETA: v0.12 for Patrons on 2nd July, v0.11 for the public on 16th July)
-Restructuring, taking in feedback, staying alive


Sorry if this update post is a bit all over the place, I'm talking to like 3 different artists while I'm writing this lol. Speaking of artist, it's time for a shameless plugin for the doujin page, hahahaha. Our doujin page is back up and running, where we'll have progress of the pages posted on the regular, and cause it takes time and to make the pages, I'll have the artist do some quick art about once a week so you guys will still get some stuff as you wait!