Homelands v2! Info, concepts... Ideas?


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Hello, friends~ Remember my Homelands project? Forget everything I did before, I started it over. I know what I want now and a fresh start just makes things better. I know, I like fresh starts...

I just noticed that two weeks passed since my last post! So, what I managed to do in these two weeks? A lot of stuff, actually. I wrote a new design document for this game (it has 20 pages right now), found 3 concept artists and a programmer, wrote another document to define developing stages. The "bones" of the game is already in progress and I'm even ready to show you a concept of an upgradable main character's house (I really like how it's going so far).

I'm working, I'm trying, I'm doing. Thank you for your words of support;3

Oh, wait! I almost forgot to tell you what the game is about now. You are playing as a mercenary who helps distant villages to fight raiders. In return you get materials (which you can use to upgrade your house) and sex. Plus, you can capture enemies for talking with them! And fucking them, yes, of course. I missed a lot of exciting details, but I can't tell you everything right now:)