Project plans part #2: Act2

Okay, a few words about act2 we're working on right now.

What / how we want act2 to be:

  • it will look more like visual novel (characters will not actually walk), with visual-novel style of dialogues;
  • we are using Unity as main game engine;
  • we target Web, Windows (exe) and Android (apk) as our main export platforms;
  • we will update / remake all graphics in the game (nothing from act1 will get directly / unchanged into act2);
  • the story will continue somewhat after act1, but the focus will change. For example at the start of act2 Casey will work in Vault as waitress together with Tuna
  • we plan to have 2 playable characters: Casey and Lana. Maybe some others playable as episode characters
  • we will make act2 playable in multiple languages (I already have a first version for translator), but the plan is to use volunteers who want to translate it. English will be a default language
  • sex scenes will remain as they are now, except comics-style dialogues will be replaced with novel-style dialogues

What we already have:

  • hand-made scene maker (a system that allows easy way to setup dialogue scenes) + translator
  • 4 characters are drawn: Casey, Lana, Dave, Tuna
  • 3 characters are animated: Casey, Lana, Dave. We plan to animate Tuna in November (next after "Meet Boss (reworked)" scene)
  • Set of location sketches + few locations partially done

 What we are working over right now and short-time plans:

  • actual game interface design (the one you can see on images in this post)
  • game-engine (dialogues, scenes, moving between locations, multi language, etc)
  • new characters: right now we have one more human girl in development. We will need 3 more side characters for game start: Rex (land lord), Tommi, Kelly (I just love her) and few Vault patrons
  • new locations - currently I'm trying to hire a full time artist, who can make locations in the required style. We have no resources for this in our team :(
  • story - we had no luck with story writers so far, so we will continue with story ourselves at the moment. Also I will be posting something next month, where you can contribute your ideas to events that happen to Casey and Tuna while they are doing their work at Vault

We do not plan to introduce any sex scenes (done) for act2 this year - we simply don't have enough animator time to do both for act1 and act2. Though I'm already looking for a second animator, with a minimum set of required skills

Summary: It is going pretty slow (also because we are doing it in parallel with act1), the results we have are little, but nice. I would call it another game rather then act2 if we were not planning to continue the story and use same characters