Virtual Succubus 0.30 Patch Notes

Hello!

The main feature this month primarily applies to PC users but it’s been an overwhelmingly requested change since the game’s launch. I reworked the game’s UI to support all aspect ratios, meaning you won’t get black bars on the sides anymore on PC, and tablets should function better in general.


A collaring system has also been added, where she will control your collar-wearing and check on your dedication to it. I’ve been thinking the collar is an underdeveloped part of the game for a while, as it tends to be a significant part of D/S relationships. The options given should allow for several different levels of dedication!
Difficulty ranges have also been a long-requested feature that’s getting added this version. This allows you to set minimum and maximum value on each difficulty slider, allowing her to choose the difficulty at the start of every session. This should allow players to add greater noticeable variability to sessions.

0.30 Patch Notes:


Features

Collaring System
  • The base collaring system will simply have her expect you to put on a collar before your sessions. She will check if you did.
  • “Punishment Collar” allows her to ask you to wear a more intense (restraining or otherwise, like a posture or spiked collar) throughout your session as a punishment.
  • “Collared” has her expect you to keep the collar on at all times between sessions.
  • “Day Collar” will have her switch you to a submissive collar at the beginning of sessions, but return to a less obvious day collar afterwards.
  • “Public Collar Punishment” will allow her to command you to keep wearing your submissive collar after a session, if you fail it.

Difficulty Ranges
  • The Difficulty menu now has two sliders per difficulty, allowing you to set a minimum and maximum (or both to the same)
  • The difficulty will be chosen at the start of each session.
  • In-session difficulty modification through decisions is now temporary until the session ends.

Widescreen Aspect Ratios
  • No more black bars!
  • Support for any aspect ratio, including ultrawides.
  • Better supports for tablets; no more off-screen text.
  • Fixed a lot of weird text scaling that would make it too big or too small.

Ingame UI Improvements
  • Your succubus’s status can now be accessed by tapping or clicking on her mood icon.
  • Your own statuses now have their dedicated button top right, which now also contains the current player position.
  • A new text separator has been added to replace the old red line, it now adjusts to her mood.

Balance

  • Clothespin Scrotum status now asks for different amounts of clothespins

Content

  • Added the “No Counting” Other Toggle
  • Added a couple new positions
  • Added the ''Ankle Key'' Other Visual toggle
  • Added the "Always Ethereal" Head Accessories toggle

Polish & Misc

  • Findom tribute button is now in the game menu instead.
  • Removed the old deprecated minigame (as it would've been too broken with the new variable screen width) Dev Note: My apologies if anyone was still using it, but this thing has been deprecated for over a year and it’s about time I remove it considering this version’s other changes.
  • When you're expected to disobey a task, disobeying the pre-task edge now counts as a disobey.
  • Minor body improvements

Bugfixes

  • Fixed some of the base female interactions not being affected by statuses.
  • Fixed the menu button not closing the menu.
  • Fixed an issue causing countdown metronome tasks to end up on 0 too rarely.
  • Reimplemented eye contact task
  • Quickies now skip the good day question.
  • Quickies now no longer give challenges.
  • Fixed cock squeezing layer getting through no penis access flags.
  • Fixed a bug that could cause the outfits manager to crash, creating weird outfits.
  • Oops Chastity should now correctly behave with Timed Chastity
  • Pre-Task Edging will no longer show up before certain tasks where it makes no sense.
  • Statuses should now correctly be applied when being given during the intro.