Version 0.30 released!

Almost on time, if my game’s common events file hadn’t of gotten corrupted, I think I would have managed to get the update out on time, so I’m calling that good enough. Still an awkward release date on the 28th of the month, hopefully I can push that back a bit next month.
This update finally fully finishes the fourth dungeon’s boss scene sequences, with a common ending scene to progress the story that is the same for both winning and losing to the boss. This also is the real start of the fifth dungeon’s content, though the map for it is currently pretty limited, with one room for each event at the moment. Once I’ve got the dungeon more fleshed out, the enemies will show up a few times in different rooms.
There also isn’t much combat added in this one, only one of the three enemies can actually be fought, and I didn’t spend much time setting that up. All of that is because this month I’m definitely actually going to the gameplay rework I’ve said I was going to try and get around to since, like, December. I did a decent amount of background work this last month to get ready and do it, but trying to do that while also adding in a brand-new dungeon would have been too much all at once, so I held off til now. The rework will almost certainly require me to adjust the stats of the enemies in-game, which is why I didn’t want to make a brand-new fight and then immediately rebalance it.
As for the new content, there are four new loss scenes for the fifth dungeon, two for each new enemy. There’s also a new scene with daddy for the end of the chastity scene sequence, and you can go back and view either of the ending scenes freely when you return there again (after resting). There is also a new modelling scene with Claire, though I haven’t added the outfit for that one, and there is the last scene for the dungeon 4 boss content, which isn’t a sex scene. I feel like I need to clarify that, because almost everything else is lol. I also plan to patch in another scene for the fifth dungeon, because the scene is more than half done already.
This update also adds new art for the original ending to the daddy chastity sequence. And the artist agreed to take another commission from me, so that’s a good sign as well. I don’t think the other artist I was talking to is going to work out, as they haven’t really been answering my messages, but I have a few other artists I plan to reach out to as well, so hopefully I have another new artist before the next update comes out.
My main goal for next month is to do the gameplay rework, and expand on the fifth dungeon. I’ll try and have the walkthrough updated by tomorrow. As always, thanks for all of your support!