Signs of Life


Hey all. I should probably be working on a real update post, but I know it’s been a while, so I thought, for now, just a quick post so you that I’m still here.

For anyone who has forgotten, just a quick reminder that the Discord is a thing, and I’ll randomly post a comment, sample, or complaint based on whatever it is I’m working on. When it comes to you hearing from me, that tends to be quicker for me (and probably more appropriate) than writing up a whole post to put out on all of the usual channels.
I’m finally getting over being sick after, what was it, a month? So it’s helpful that my head is a bit clearer now.

The willpower checks in menus is still my main focus, but between struggling with getting my head around the logic and my terrible programming knowledge resulting in code that doesn’t behave the way I think it should, it’s been slow going.

When that frustrates me, I’ll work on the graphics end of things. I’ve got some new UI elements for the willpower checks, and I’m working on getting an actual willpower bar to display how much the PC has.

(Quick sample of the evolution of the icons, give or take a couple.)
I’ve also been working on models for guest characters, as I’ve gotten quite a few new assets that should help make male characters a little better. Actually, I’ve got new assets that can make all the characters a little bit better, and I’ve been exploring and updating a little at a time.

As for the post image, that was just a quick experiment after someone pointed me to the Prequel app. I already get mixed results with trying to get a painted effect for the game backgrounds, but it’s interesting to see how this kind of filtering is getting a real boost as AI begins to be involved.

I’ll be really interested to see if any professional-grade tools start popping up that use that kind of tech. Until then, sadly, that kind of art style will have to wait.

Anyway, there will probably be a bigger post or two coming along in the not-too-distant future.