*Yes, the girls are unhappy with me too...

I know it's been awhile so I won't waste your time with a bunch of preamble. I'll start with the future of the game and then dig into the reasons and rationales.

ARTIST WANTED! If you or someone you know is a skilled Daz Artist and they want to take over the art for the Doctor Amana game in it's entirety, let me know! This includes a 50/50 split of all monies earned via Patreon. I'm even willing to pay out of pocket until the earnings reach an incentivizing amount.

PAY PER RELEASE I'm going to switch Patreon over to a pay per release model. This means that going forward you'll only be billed on months that an actual release posts. There will be a single $10 tier that will only bill whenever there is new content available. And by New Content I mean complete chapters, not playtests.

SUBSCRIBESTAR IS GETTING TURNED OFF This is a tough one because I know some of you prefer it, but the fact is they don't offer the control that Patreon does. Subscribestar is monthly billing, period. I can't follow a 'pay per release' model on Subscribestar because they offer no tools to do that. I can't even find a way to 'pause' a campaign on Subscribestar. It's kind of an all or nothing thing which sucks. Unless you just want me to leave it on and you can keep paying monthly but personally if I do that you'll be getting the short end of an already tiny stick.

NOW THE EXPLANATION My love and passion for this project and more specifically its characters has never waned. But change is necessary.

Between spending an entire month fighting off a case of covid and being promoted to Director of Informatics at work, life has been unruly at best. And while getting a bump at work is good, the pay increase has sealed the deal on me ever being a full time developer. There is just no way that this game is ever going to match my salary dollar for dollar.

But the game was never about the money anyway. It was just a nice dream to think one day I could wake up and all I had to do was make porn for 8 hours every day of the week.

Work on the game has never stopped though. When I'm on the road or working remote, I'm often happily spending my downtime writing episodes and concocting all kinds of plots for our lovely ladies. I stopped counting how many words are written for this game. And the code is all up to snuff and ready to handle all the previously planned customizations we've previously discussed. These are all things that I can an do work on frequently on the laptop.

The art however requires a lot more computing power than this thing can handle. And even if I did purchase a laptop that was able to run Daz, I would be hampered by the use of a single monitor, not to mention the looks, complaints and possible reprimand I would get for working on images of Cassie and Roger fucking while crammed between two other people on an air plane. (Working on porn in the terminal and lounge are equally frowned upon I presume.)

So doing the writing and the coding poses no challenge. It's the art. I just don't get enough time during the week to sit down a the beast and work in Daz. So I need an artist. Someone who can take up the slack on that end for an even split of the income. Or baring that, a paycheck coming straight out of my pocket.

Whatever it takes to get it done.

Now, if I can't find someone then I have a back up plan to scale down the art. Reduce the frame by frame dialogue into scene setting and sexy components and minimize the images per scene.

It's really the only other choice I have. You'll still get all of the highly detailed art you've come to expect, there will just be a lot less nuance built into it.

And of course one day I can always go back and update the art, but at least we'll have something to enjoy.

In any case, I'm going to continue work on the story while searching for an artist and developing an alternative artistic compromise.

Job postings will be going up and if you are anyone you know wants a crack at this, please reach out and we'll talk.

Salute and we'll talk soon.

-Roman