This month has been all about getting clothes on the NPCs. There is still some fixing to be done (should be ready for the upcoming release), but so far here is what has been done:

A basic clothing has been created for both sexes: A dress akin to Marina's was created for the females, while a shirt and trousers was created for the males. I plan to create much more elaborate clothing later on, but I wanted something basic before getting out of pre-alpha.

Next was of course the textures. In this case I wanted to have different colors, considering that the NPCs will likely have less clothing variation than Marina, who will be able to choose her own clothing pieces.

The clothes of course adapt to the NPC's body type, ranging from bigger breasts and butt to overall body weight. Before the upcoming release I also want to add some physics interaction (most obvious with the dress), so it reacts to wind and such.

Hopefully in a few days we get it all together.