Dev Update #95


Sorry, I'm a bit late for that Dev Update.
Scene 6 is fully posed. I had to rework a few shots because I decided at the last moment to change Kelly's outfit.
Scene 6 is 109 shots in total.
I wrote scene 7. The first and the second draft are done. I'll probably still rewrite it a bit while posing but I'm confident it's 95 % definitive. It's a pretty short scene: about 1500 words total, split into two parts. There is almost no interaction, so it should be fairly easy to pose.
Now, for a bit of hardware drama.
I took my workstation back to the workshop on Friday so that they could install the new GPU and the water-cooling loop. The new GPU works perfectly. The water-cooling however, doesn't. Temperatures at rest are ok, but not while under load. They are worse than what I previously experimented while on air cooling. So something is definitely wrong.
I should be able to pose my shots without problems but I stopped rendering. I'll wait for my set-up to work properly to resume the rendering.
So, I have to make a new appointment with the workshop to get that checked. I'm a bit discouraged by this situation. I know my hardware isn't at risk and that's just some lost time. But still, it's annoying and stressful.


The quick sum up :
  • Day 6 Part 1 will contain 13 scenes.
  • Scenes 1 to 6 are written.
  • Scenes 1 to 6 are posed.
  • Scenes 1 to 5 are rendered. Half of Scene 6 is rendered.
  • Scenes 1 to 5 are coded.
  • 22 000 words, 3567 lines of code, 391 shots are posed and 342 are rendered.
  • 10 environments have been reworked.
  • I'm currently posing scene 7.

You can follow my progress with this Trello board!

Thank you very much for your support!
The Naughty Captain