Public Release 0.1546.3 - Nozomi Story Updates


Hi, folks!
This month, I turned my writing focus towards Nozomi's story paths. Her long-neglected second storyline, beginning when Kyou suggests Nozomi act like a zombie, has had some significant work done to it after having been essentially broken for so many months. There's a lot more that needs doing, but we're off to a decent start, I reckon. 
A couple of alternate endings have also been written for Nozomi's original path, Trance, which result from a choice made towards the end of the storyline. If you go looking for them, the latest flowchart guide will help you out if you're having trouble~
There's also another ton of new art in here, with most main storylines getting some form of additional illustration including something to close out the current Trickster story writing from last time.
And that's all for now! Please enjoy the new updates and I'll see you again in June :)
Download
Mac 
What's New
  • A reconstruction of Nozomi's Zombie storyline, written up to partway through day 6
  • Written two previously outlined decision paths on Nozomi's Trance storyline, each leading to a new ending
  • New CGs for the following storylines: Hiroko (original and "Trickster"), Sayori (Doll and Alter) and Villainous Sleeper Agent
  • New CG for some of the classroom scenes, seen across multiple storylines
  • Minor script changes on most storylines, mostly to address discrepencies caused by the new classroom CG
  • Fixed a bug in one of Hiroko's CGs on her original route that didn't display her shadow correctly
  • Spanish localisation: Various edits and corrections to the existing script
  • Minor typo corrections
  • Word count is now around 276,000

Known Issues
  • Changing the language on a line where an animation occurs (like screen shake) will throw up an error.