1.12 Week 1 report

Hey guys! I was feeling kinda frazzled on Friday, so I took the whole weekend off to recharge. I basically slept, did some adulting, and binge watched Community.  It was fucking great (although seeing Joel McHale take his top off made me want to eat better and exercise more).  I’m raring to get back to work tomorrow morning!

Here’s the plan for the next few weeks:

14/3 – v1.11 General release
In seven days we’re aiming to release 1.11 to everybody.

14/3 – 1.12 Scene sneak peek
We haven’t released any Betas in a while, so on the same day we’ll release a sneak peek of one of the the new scenes from 1.12, for Operators+ to play with.

31/3 – 1.12 Early access release
I’m aiming to release the early access version of 1.12 at the end of the month. We’ve made good headway on writing and artwork this week, so 🤞🏻.  I’ll keep you updated as we progress.

Okay...I’m gonna get an early night. Have a great Sunday evening everybody, catch you with the 1.11 general release next week!