Weekly update, bad news edition


Heya guys, so some bad news, mostly regarding the release this weekend. The coder which I hired to help with the game had some real life issues come up, his mom as admitted into the hospital due to some heart issues, so he wasn't able to work on the code in the meantime. The animator that I hired to re-do the animations, as requested by so many of you was celebrating Chinese New Year, and had to visit relatives and all that, a bit of a delay, a small one, but a delay still. Personally I think that it would be unfair to blame them since these are actually valid reasons, so for that I apologise. The release for Jikage Rising will be delayed. 
When I remember how I mentioned I wanted a break last week I can't help but to feel there's some monkey paw magic at work, but that's besides the point.
Anyway, back to the topic at hand. To make it up to you guys, I'll release a series of day to day sneak peeks that I honestly wanted to keep a secret until the time was right. It'll also be a good time to show what caused the budget to burst last month haha. I'm typing haha, but it was a pretty bad situation. 
Anyway I'll get one of the sneak peeks up shortly after this post.


TL/DR: Jikage Rising's update is going to be delayed.