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Every time I try to add a mechanic I usually think, this is the hardest mechanic yet and after that everything should be easy. I thought it with the structures, with the citadel... I don't know if I thought it with the edicts but that one was just a pain in the butt to set up so I doubt it. Regardless of all of those, this is actually the hardest mechanic I've added. A skirmish simulator. It's very basic and it's far from done but this is how it looks so far.
It's funny cause I actually had no intention of adding something like this. I didn't even make a rough draft in pencil like with the other mechanics, but I thought if I added troops I needed to add something for them to do besides being a passive gain on support.
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