Quick update between operational taskings
Hey guys!  Quick update: we're very close to releasing a demo of the new low-maintenance avatar, but today we ran into a last-minute technical hitch.  (This is my fault – I assumed that a production hack that we used to overcome a technical problem related to transparent artwork layers would also work with the new avatar art, but of course it hasn't.)
Our brilliant illustrator Victoria is putting together a new workaround, and her lovely assistant Jeff has cleared out the weekend to implement the changes.  However, once the art is produced we still need to code it into a working UI, so we may not be able to publish this demo in August as we'd planned – it might be in the first few days of September, now.  Sorry – everyone is doing their best.
We've made lots of progress on other things but it's past 9PM on Friday night and I'm exhausted and half-starved, so I'll publish a more complete update on Monday.  Just wanted to give you a quick status report.  (There's a chance that we'll also be able to let you try out the new avatar on Monday, but honestly I expect it will be later in the week.)
Okay I'm going to find someon...something to eat.  SO HUGRY if you're on Discord this weekend you'll see me around, but for everyone who has better things to do with their weekends, I'll see you back here on Monday.