Unity Terrain Explorations, Part 3

Here I've introduced a brand new skybox, some post processing effects (mainly color correction and softer shadows) and tweaked various size and resolution details on the terrain textures. I've also added an open source ocean simulation which I think looks WAY better than that quiet lakewater I had before. I'm keeping the dramatic waves and designing around them now... <w<

https://www.youtube.com/watch?v=dHYiz92xcdw