It took a while for our team to progress from the demo stage to a first working release. But you can expect a lot now and in the near future.

We’ve implemented our own role-play system, dividing it into MC characteristics and relationships with NPC. It implies levelling up your character and gaining the people’s trust for… you know… getting all the ladies for himself. In future builds, you can expect our system to expand the interactions and create a multilevel dialogue path for all NPC’s.

Our Game’s HUD has also experienced a massive update from the demo version, including the options to track quests, stats and relationship with other characters. The Map Icon allows the access to our expanded universe, now with three new locations to access.

Following the tale in ReDICKulous Adventure, you will be able to unlock the fighting system, exploring the soon to develop magical essence currency. Steven will be raised as a spell caster, with his new mentor extorting his student to buy spells or incantations, some of which will not be all for battling, but also for seducing and corrupting his ladies. Currently, 7 combat and 3 seduction spells available for use.

Visual elements have also been improved with shaders and advanced postwork. There are more than 150 new renders and graphical details in 6 main story lines and 4 short events. Some older images have been reworked.