A greta day
Hey guys!  I had a greta day today because I started work at 0600, and got loads done.  Every time I do this I get excited and end up working late, which wipes me out the following day, but I'm going to make a conscious effort to finish before 1830 so I can have another greta day tomorrow!
Following on from Friday's post, I wanted to give you a quick overview on where we are with the taskings.

Character creation
Task: update the character creator to use the new low maintenance avatar.
Status: in progress.  We're aiming to release a demo of this before or around the end of the month.

Update Lifepath (upbringing section)
Task: update the birth -> teenage section of the Lifepath to (a) use the new avatar and (b) streamline and improve the backstory choices.
Status: in progress.  Because other team members are completing the tech tasks to do the previous section, I'm free to get a head start on this task!  This feels uniquely organised.

Meh, my dev reports feel lame at the moment, but I think that's because the way I'm working has changed.  Instead of sitting down to do one single task – which I can then report substantial progress on at the end of the day, but to the exclusion of all else – I'm spending time every day working across multiple tasks (and working with team members so they can make progress on their tasks).
It feels completely different and better, but the dev reports are meh when there are several things in the air but none of them are complete.  I'll have a think about ways to make them better.
Okay guys, that's all for tonight, I'll see you tomorrow!