Degrees of Lewdity version 0.2.17.5
This update lets you work at a farm run by a new NPC. It also adds a skulduggerous action to the school changing rooms, makes Eden a bit less trigger-happy, and adds a bunch of clothing, among other additions.
Deviant characters can make extra cash at the farm. I wanted the location to remain interesting even for characters with beasts disabled though. The new NPC has a story of their own. Aiding them will also make the farm more lucrative. And dangerous.
The farm is a bit rough for new characters. Tending is useful, and a bit of physique and athletics wouldn't hurt. Seduction and deviancy wouldn't hurt either.
You can find the beginnings of a new encounter type at the farm, which I hope will work alongside swarms once developed properly. I want something else that can fit in wild places where it's difficult to contrive encounters with humans. Such as the lake ruins.
Sorry for the wait. I thought two updates would be enough to get the farm done, but it could have done with three. Want to make sure the location has enough meat.
There's more to come for the farmlands, but I'm going to take a detour for Halloween next month. Kylar missed out last year. I need to be careful about how much I bite off, or I won't make it in time!
Downloads below. The normal and text only versions are also attached, along with the changelog.
Edit: Updated to 0.2.17.2, fixing some bugs.
Edit 2: Updated to 0.2.17.3, fixing more bugs.
Edit 3: Updated to 0.2.17.4, fixing some more bugs.
Edit 4: Updated to 0.2.17.5, fixing some sneakier bugs.
Thank you!
Deviant characters can make extra cash at the farm. I wanted the location to remain interesting even for characters with beasts disabled though. The new NPC has a story of their own. Aiding them will also make the farm more lucrative. And dangerous.
The farm is a bit rough for new characters. Tending is useful, and a bit of physique and athletics wouldn't hurt. Seduction and deviancy wouldn't hurt either.
You can find the beginnings of a new encounter type at the farm, which I hope will work alongside swarms once developed properly. I want something else that can fit in wild places where it's difficult to contrive encounters with humans. Such as the lake ruins.
Sorry for the wait. I thought two updates would be enough to get the farm done, but it could have done with three. Want to make sure the location has enough meat.
There's more to come for the farmlands, but I'm going to take a detour for Halloween next month. Kylar missed out last year. I need to be careful about how much I bite off, or I won't make it in time!
Downloads below. The normal and text only versions are also attached, along with the changelog.
Edit: Updated to 0.2.17.2, fixing some bugs.
Edit 2: Updated to 0.2.17.3, fixing more bugs.
Edit 3: Updated to 0.2.17.4, fixing some more bugs.
Edit 4: Updated to 0.2.17.5, fixing some sneakier bugs.
Thank you!
so the actual name of the outfit used by practitioners of karate are called "karategi" (or karate gi wikipedia is mixing them interchangeably so take that for what it's worth) the shorthand being "gi"
I wasn't sure if that was the name of the entire outfit, or just part of it. The top and bottom are separate items in DoL.
so more googling has informed me that the top is called an uwagi (derived from uwa "upper" and gi "dress" or "clothes"). while the pants are called shitabaki (which literally translates into "underpants"). they can also be called zubon (translates into "pants" or "trousers"). if you want to be more vague as to it's origins allowing others to assume it could be for judo or kendo the generic term is "keikogi" (keiko is means "practice). so you could potentially rename it into "keikogi uwagi" and "keikogi Shitabaki". no i do not have anything better to do than writing this info out at 7 am in the morning after i stayed up all night.
Thanks for investigating!
So are the next updates coming soon?
Before the end of the month.